Rigging Tutorials
About this category
Bring your models to life with rigging tutorials for film, games, and animation. Learn to create bones, skin weights, controllers, and IK/FK setups in Maya, Blender, and Unreal Engine.
Explore Rigged Character Models or speed up your workflow with Plugins & Add-ons.
Rigging Tutorials - FAQ
What is rigging used for?
Rigging is the process of building a skeleton and controls for 3D models so they can be animated. It connects geometry with bones, weights, and IK/FK setups.
What skills will I learn in rigging tutorials?
Skin weighting, bone creation, controllers, deformation fixes, and advanced setups like facial rigs or dynamic simulations.
Which software is used?
Maya, Blender, and Unreal Engine are most common for rigging pipelines.
Is rigging only for animators?
Not at all - modelers and technical artists also benefit from understanding how rigs work.
What assets help me practice?
Explore Rigged Character Models or speed up workflows with Plugins & Add-ons for rigging.