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225 Square Km Grassland Ecosystem

Matei Ioan
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Product description

225 Square Km Grassland Ecosystem

Video_Overview, Video_Quick_Start

This UE5 pack will help you create in minutes, huge open-world grasslands. All assets are carefully optimized for enormous environments (landscapes) while maintaining a very high framerate (between 60 and 70 fps on medium computers). As you can see in the top right corner of the video, the framerate in between 50 and 70 on a 225 square km landscape with a 4k resolution real world heightmap. Actually, the framerate is higher but, because I am also recording in the same time, the framerate drops about 10 fps. Beside the high quality grass and rocks meshes, the pack comes with 4 demo levels. 3 demo levels are created with 4k real-world heightmaps from USA and Norway and the size of the levels vary from 16 square km to 225 square km. The forth level is an Overview map where you can see all the static meshes. Since everything is procedurally generated around the player by the landscape auto-material or by the Foliage Procedural Spawners, You can create even larger environments while keeping the framerate around 60 fps per second. Of course you will need to use World Partition system to keep the landscapes optimized (as you can see in the example maps from this pack) and as long as you do that, you will be able to create game ready 40

225 Square Km Grassland Ecosystem

Product description

225 Square Km Grassland Ecosystem

Video_Overview, Video_Quick_Start

This UE5 pack will help you create in minutes, huge open-world grasslands. All assets are carefully optimized for enormous environments (landscapes) while maintaining a very high framerate (between 60 and 70 fps on medium computers). As you can see in the top right corner of the video, the framerate in between 50 and 70 on a 225 square km landscape with a 4k resolution real world heightmap. Actually, the framerate is higher but, because I am also recording in the same time, the framerate drops about 10 fps. Beside the high quality grass and rocks meshes, the pack comes with 4 demo levels. 3 demo levels are created with 4k real-world heightmaps from USA and Norway and the size of the levels vary from 16 square km to 225 square km. The forth level is an Overview map where you can see all the static meshes. Since everything is procedurally generated around the player by the landscape auto-material or by the Foliage Procedural Spawners, You can create even larger environments while keeping the framerate around 60 fps per second. Of course you will need to use World Partition system to keep the landscapes optimized (as you can see in the example maps from this pack) and as long as you do that, you will be able to create game ready 40

Product Details
Software
Release Version
1
Textures
Yes
UVs
Yes
Materials
Yes
Animated
Yes
Published
2025-02-27
Updated
2025-03-01