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36 Pounder Bronze Naval Cannon

MagicCGIStudios
(32 ratings)
Product description

36 Pounder Bronze Naval Cannon

Here we have a lovely detailed Model of a Navy 36 Pounder Bronze Naval Cannon.
Installed on the lower deck of the larger warships, the 36-pounder long gun was the largest calibre used in the Navy of the Age of the Sail. A 36-pounder required a 14-man crew, comprising one chief gunner, 12 gunners and one powder-boy.

Modelled in Blender 2.79

Tested in Blender 2.80

PBR Workflow

Textured in Substance Painter 2

All Modifiers closed

Real world scale applied (Metric)

Scale: 1.000

All images shown were Rendered with Cycles

Please note if you are using EEVEE:

You may need to go into the Render Properties Tab - Performance - Enable High Quality Normals

Included Formats:

.Blend

.Obj

.Fbx

Polycount:

Verts: 54,502

Faces: 54,620

Tri`s: 107,716

All Texture Maps provided in named folder

2K Resolution Maps 2048 x 2048: BaseColor, Metallic, Roughness & Normal

2K Height Map included if required

Unwrapped - non overlapping UVs

Lighting and Camera are on Layer 2

Blender Cycles used for the Rendered images shown

The HDRI used for the Rendered images is not included, there are plenty of free ones available with a quick Google search

Please use this link, or the image link provided if you wish to view on Sketc

36 Pounder Bronze Naval Cannon

Product description

36 Pounder Bronze Naval Cannon

Here we have a lovely detailed Model of a Navy 36 Pounder Bronze Naval Cannon.
Installed on the lower deck of the larger warships, the 36-pounder long gun was the largest calibre used in the Navy of the Age of the Sail. A 36-pounder required a 14-man crew, comprising one chief gunner, 12 gunners and one powder-boy.

Modelled in Blender 2.79

Tested in Blender 2.80

PBR Workflow

Textured in Substance Painter 2

All Modifiers closed

Real world scale applied (Metric)

Scale: 1.000

All images shown were Rendered with Cycles

Please note if you are using EEVEE:

You may need to go into the Render Properties Tab - Performance - Enable High Quality Normals

Included Formats:

.Blend

.Obj

.Fbx

Polycount:

Verts: 54,502

Faces: 54,620

Tri`s: 107,716

All Texture Maps provided in named folder

2K Resolution Maps 2048 x 2048: BaseColor, Metallic, Roughness & Normal

2K Height Map included if required

Unwrapped - non overlapping UVs

Lighting and Camera are on Layer 2

Blender Cycles used for the Rendered images shown

The HDRI used for the Rendered images is not included, there are plenty of free ones available with a quick Google search

Please use this link, or the image link provided if you wish to view on Sketc

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Product Details
Category
Software
Release Version
1
Polycount
54620
Textures
Yes
UVs
Yes
Published
2022-12-07
Updated
2023-03-20