3D Billie eilish 3D Model | Blender3d
This is a High detailed model of Billie Eilish Head
Originally created with Blender 3.4.1 using the Cycles renderer.
||SPECS||
- Head model contains 53400 polygons with Subdivision off and 106,100 Verts with Subdivision level 2.
- This model includes realistic Cycles Skin SSS shaders.
- This model uses Particle hair for eyelashes, eyebrows and hair.
- The Model does not Includes teeth, gums.
- The Jewellery Model is included in the File.
||PRESENTATION IMAGES||
- All preview images are rendered with Cycles
- No compositing used, Product is ready to render as previews, Lights and cameras included in file.
||TEXTURES||
- Head textures are in 8K Resolution 16bit format, and displacement maps are 32 bit.
- Eyeball Maps are in 4K resolution
||GENERAL||
- Model may be not in real world scale.
- Scene objects are organized by layers/Groups.
- No third-party renderer or plug-ins needed.
- All mesh objects are editable poly with modifier stack intact.
||ADDITIONAL NOTES||
- This Model contains only Head no Body included.
- Hair is also Included in OBJ and FBX formats as Meshes [Please note Hair Mesh is too heavy 2gb+ ].
- Ztool contains Head only
- Fbx does not contains lights and Camera.
3D Billie eilish 3D Model | Blender3d
3D Billie eilish 3D Model | Blender3d
This is a High detailed model of Billie Eilish Head
Originally created with Blender 3.4.1 using the Cycles renderer.
||SPECS||
- Head model contains 53400 polygons with Subdivision off and 106,100 Verts with Subdivision level 2.
- This model includes realistic Cycles Skin SSS shaders.
- This model uses Particle hair for eyelashes, eyebrows and hair.
- The Model does not Includes teeth, gums.
- The Jewellery Model is included in the File.
||PRESENTATION IMAGES||
- All preview images are rendered with Cycles
- No compositing used, Product is ready to render as previews, Lights and cameras included in file.
||TEXTURES||
- Head textures are in 8K Resolution 16bit format, and displacement maps are 32 bit.
- Eyeball Maps are in 4K resolution
||GENERAL||
- Model may be not in real world scale.
- Scene objects are organized by layers/Groups.
- No third-party renderer or plug-ins needed.
- All mesh objects are editable poly with modifier stack intact.
||ADDITIONAL NOTES||
- This Model contains only Head no Body included.
- Hair is also Included in OBJ and FBX formats as Meshes [Please note Hair Mesh is too heavy 2gb+ ].
- Ztool contains Head only
- Fbx does not contains lights and Camera.