3ds Max 2023 for Beginners
Do you want to know 3ds max and create your 3d models with this powerful tool?
Then I welcome you to Nexttut education's Autodesk 3ds Max for Beginners.
WHY SHOULD YOU LEARN FROM ME:
My name is Hamid Reza Afshari and I'll be your instructor in Autodesk 3ds Max for Beginners course
BENEFITS : By the end of this course
- You'll be able to Work with Autodesk 3ds Max
- Make various 3d contents
- Render using Arnold renderer
- Autodesk 3ds Max interface and navigation
- Making complex shapes inside Autodesk 3ds Max
- Render using Arnold renderer
- This course is
WHAT WILL I LEARN:
COURSE PROJECTS:
We will start by knowing the Autodesk 3ds Max UI and navigation.
In chapter two, We will start making our model using basic box modelling Techniques.
In chapter three. we will be using more advanced box modelling Techniques.
In chapter four, we learn how to use Boolean for modelling.
In chapter five, we learn how to use splines inside 3ds Max.
In chapter six, we learn how to unwrap using two Techniques.
Finally, In chapter seven, we learn how to make materials, lights and render the scene.
IS THIS COURSE RIGHT FOR ME:
3ds Max 2023 for Beginners
3ds Max 2023 for Beginners
Do you want to know 3ds max and create your 3d models with this powerful tool?
Then I welcome you to Nexttut education's Autodesk 3ds Max for Beginners.
WHY SHOULD YOU LEARN FROM ME:
My name is Hamid Reza Afshari and I'll be your instructor in Autodesk 3ds Max for Beginners course
BENEFITS : By the end of this course
- You'll be able to Work with Autodesk 3ds Max
- Make various 3d contents
- Render using Arnold renderer
- Autodesk 3ds Max interface and navigation
- Making complex shapes inside Autodesk 3ds Max
- Render using Arnold renderer
- This course is
WHAT WILL I LEARN:
COURSE PROJECTS:
We will start by knowing the Autodesk 3ds Max UI and navigation.
In chapter two, We will start making our model using basic box modelling Techniques.
In chapter three. we will be using more advanced box modelling Techniques.
In chapter four, we learn how to use Boolean for modelling.
In chapter five, we learn how to use splines inside 3ds Max.
In chapter six, we learn how to unwrap using two Techniques.
Finally, In chapter seven, we learn how to make materials, lights and render the scene.
IS THIS COURSE RIGHT FOR ME: