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5 Stylized Wood Material - PBR Texture + SBSAR File - Vol 1

Grid Wall
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Product description

5 Stylized Wood Material - PBR Texture + SBSAR File - Vol 1

This stylized Wood texture pack provides everything you need to add a unique and playful charm to your projects. The pattern is designed for seamless tiling, ensuring smooth and uninterrupted repetition across large surfaces, making it ideal for game development, environment artists, and 3D artists working on stylized or cartoon-inspired projects.

Each texture map is crafted with attention to detail, providing accurate visual feedback for different lighting scenarios and rendering engines

The pack includes the following texture maps:

  • BaseColor: Vibrant shades of warm reds and oranges, highlighting each individual brick with subtle variation.
  • Roughness: Controls the surface reflectivity for a realistic material response.
  • Normal Map: Adds depth and dimension to the brick shapes, enhancing the visual impact of each stone.
  • Height Map: Enhances the perception of surface height and structure between the bricks.
  • Ambient Occlusion (AO): Enhances shading in crevices and gaps between bricks for added depth.

Suitable for:

  • Game development
  • Stylized or cartoon-style environments

5 Stylized Wood Material - PBR Texture + SBSAR File - Vol 1

Product description

5 Stylized Wood Material - PBR Texture + SBSAR File - Vol 1

This stylized Wood texture pack provides everything you need to add a unique and playful charm to your projects. The pattern is designed for seamless tiling, ensuring smooth and uninterrupted repetition across large surfaces, making it ideal for game development, environment artists, and 3D artists working on stylized or cartoon-inspired projects.

Each texture map is crafted with attention to detail, providing accurate visual feedback for different lighting scenarios and rendering engines

The pack includes the following texture maps:

  • BaseColor: Vibrant shades of warm reds and oranges, highlighting each individual brick with subtle variation.
  • Roughness: Controls the surface reflectivity for a realistic material response.
  • Normal Map: Adds depth and dimension to the brick shapes, enhancing the visual impact of each stone.
  • Height Map: Enhances the perception of surface height and structure between the bricks.
  • Ambient Occlusion (AO): Enhances shading in crevices and gaps between bricks for added depth.

Suitable for:

  • Game development
  • Stylized or cartoon-style environments