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Airport ControlRoom 01 with Damage
**Airport ControlRoom 01 with Damage**
- LOD0 - (triangles 2064) / (points 1326)
- LOD1 - (triangles 1234) / (points 908)
- LOD2 - (triangles 162) / (points 125)
Low-poly 3D model Airport ControlRoom with LODs
- Textures for PBR shader (Albedo, Specular, Gloss, AmbietOcclusion, NormalMap, Emission, Opasity) they may be used with Unity3D, Unreal Engine. size 4096x4096
- Textures for NIGHT
- Сontains 3 LODs
- Сontains 2 Damage state
- All pictures (previews) REALTIME rendering
- Textures:
- For Building
- ControlRoom_01_Albedo.png - 4096x4096
- ControlRoom_01_AmbientOcclusion.png - 4096x4096
- ControlRoom_01_Gloss.png - 4096x4096
- ControlRoom_01_Specular.png - 4096x4096
- ControlRoom_01_NormalMap.png - 4096x4096
- ControlRoom_01_Emission.png - 4096x4096
- For Damage
- ControlRoom_01_Albedo_DMG.png - 4096x4096
- ControlRoom_01_Gloss_DMG.png - 4096x4096
- ControlRoom_01_Specular_DMG.png - 4096x4096
- Debris_Diffuse.jpg - 1024x1024
- For Glass<
Airport ControlRoom 01 with Damage
Commercial License
For use on commercial projects
Files (5)
ControlRoom_01_DMG.mtl
octet-stream
1.29 kB
ControlRoom_01_DMG.fbx
octet-stream
238 kB
ControlRoom_01_DMG.scn
octet-stream
967 kB
ControlRoom_01_DMG.obj
octet-stream
1.03 MB
Textures_ControlRoom_01_DMG.7z
x-7z-compressed
118 MB
Total size: 120 MB
Airport ControlRoom 01 with Damage
**Airport ControlRoom 01 with Damage**
- LOD0 - (triangles 2064) / (points 1326)
- LOD1 - (triangles 1234) / (points 908)
- LOD2 - (triangles 162) / (points 125)
Low-poly 3D model Airport ControlRoom with LODs
- Textures for PBR shader (Albedo, Specular, Gloss, AmbietOcclusion, NormalMap, Emission, Opasity) they may be used with Unity3D, Unreal Engine. size 4096x4096
- Textures for NIGHT
- Сontains 3 LODs
- Сontains 2 Damage state
- All pictures (previews) REALTIME rendering
- Textures:
- For Building
- ControlRoom_01_Albedo.png - 4096x4096
- ControlRoom_01_AmbientOcclusion.png - 4096x4096
- ControlRoom_01_Gloss.png - 4096x4096
- ControlRoom_01_Specular.png - 4096x4096
- ControlRoom_01_NormalMap.png - 4096x4096
- ControlRoom_01_Emission.png - 4096x4096
- For Damage
- ControlRoom_01_Albedo_DMG.png - 4096x4096
- ControlRoom_01_Gloss_DMG.png - 4096x4096
- ControlRoom_01_Specular_DMG.png - 4096x4096
- Debris_Diffuse.jpg - 1024x1024
- For Glass<
Product Details
Polycount
2064
Texture Resolution
4096 x 4096
Textures
Yes
UVs
Yes
VR-Ready
Yes
Published
2023-07-04
Updated
2023-07-04