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Alex Schoolboy

Dzib 3D
(0 ratings)
Product description

Alex Schoolboy

Technical details:

  • SK_Alex_Schoolboy_01 LOD 0: tris 88695, verts 46729, faces 47199
  • SK_Alex_Schoolboy_02 LOD 0: tris 94143, verts 53145, faces 48750
  • SK_Alex_Schoolboy_03 LOD 0: tris 80439, verts 42630, faces 41470
  • SK_Alex_Schoolboy_04 LOD 0: tris 87627, verts 49808, faces 46237
  • SK_Alex_Schoolboy_05 LOD 0: tris 88517, verts 50270, faces 46699

-Rigged with Epic Skeleton. Easy Animations retarget
-Additional bones that are added to Epic Skeleton: eye_r, eye_l
-PBR Textures Metal/Roughness
-Textures Resolution - 512x512, 1024x512, 1024x1024, 2048x2048, 4096x4096
-Facial expressions are included (Morph Targets, Blendshapes)
-Animations include: idle, run, walk, jump - retarget from standard UE4 Mannequin
-Change roughness and other param via Material Instances
-The model is completely modular, combine different variations to get a customized result

Dear friends! If you have any questions or suggestions, please email me: [email protected]

File formats:

  • .fbx
  • Textures (png)
  • Maya 2022 Project(Many have an older version of maya or use another 3d package, in this case, please use fbx files to be able to work with the source files of the character)
  • Marmoset Toolbag 3.08 Project
  • Unreal Engine 4.27 Project



Alex Schoolboy

Product description

Alex Schoolboy

Technical details:

  • SK_Alex_Schoolboy_01 LOD 0: tris 88695, verts 46729, faces 47199
  • SK_Alex_Schoolboy_02 LOD 0: tris 94143, verts 53145, faces 48750
  • SK_Alex_Schoolboy_03 LOD 0: tris 80439, verts 42630, faces 41470
  • SK_Alex_Schoolboy_04 LOD 0: tris 87627, verts 49808, faces 46237
  • SK_Alex_Schoolboy_05 LOD 0: tris 88517, verts 50270, faces 46699

-Rigged with Epic Skeleton. Easy Animations retarget
-Additional bones that are added to Epic Skeleton: eye_r, eye_l
-PBR Textures Metal/Roughness
-Textures Resolution - 512x512, 1024x512, 1024x1024, 2048x2048, 4096x4096
-Facial expressions are included (Morph Targets, Blendshapes)
-Animations include: idle, run, walk, jump - retarget from standard UE4 Mannequin
-Change roughness and other param via Material Instances
-The model is completely modular, combine different variations to get a customized result

Dear friends! If you have any questions or suggestions, please email me: [email protected]

File formats:

  • .fbx
  • Textures (png)
  • Maya 2022 Project(Many have an older version of maya or use another 3d package, in this case, please use fbx files to be able to work with the source files of the character)
  • Marmoset Toolbag 3.08 Project
  • Unreal Engine 4.27 Project



Product Details
Polycount
47199
Texture Resolution
4096 x 4096
Textures
Yes
UVs
Yes
Materials
Yes
Animated
Yes
VR-Ready
Yes
Published
2023-06-02
Updated
2023-06-02