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Alien Plants Pack
You will get:
- 157 meshes (11 species) fbx
- 10 texture atlases (4096*4096) tga
- Unreal Engine scene 4.26+
- Maya scene
Alien Plants Species:
- Aloe (12 variations)
- Bush (16 variations)
- Fern_01 (18 variations)
- Fern_02 (18 variations)
- Fern_03 (17 variations)
- Flower_Big (10 variations)
- LongLeaf (14 variations)
- RoundLeaf (14 variations)
- Tree (8 variations)
- Vine_01 (19 variations)
- Vine_02 (11 variations)
- Wind is made by vertex painting in the Foliage shader. Change Wind settings in Material Instance.
- Use BaseColor MaskTint, Gradient, Desaturation, and Emissive for different mesh colors.
- All plants have SSS masks.
- All plants have lightmaps
Number of Unique Meshes: 157
Collision: Yes (for trunks only)
Polycount: Min 82 - Max 9156 triangles
LODs: Yes (generated)
Number of Master Materials: 2
Number of Textures: 63
Texture Resolutions:
Plants Atlases:
- T_Plant_Alien_Aloe_01 - 4096x4096
- T_Plant_Alien_BigFlower_01 - 4096x4096
- T_Plant_Alien_Bush_01 - 4096
Alien Plants Pack
40% off
Personal License
For use on personal projects
$29.99
Files (4)
Alien_Plants_Pack_Maya.ma
octet-stream
38.5 MB
Alien_Plants_Pack.zip
x-zip-compressed
700 MB
Meshes.zip
x-zip-compressed
10.8 MB
Textures.zip
x-zip-compressed
901 MB
Total size: 1.65 GB
40% off
Commercial License
For use on commercial projects
$39.99
Files (4)
Alien_Plants_Pack_Maya.ma
octet-stream
38.5 MB
Alien_Plants_Pack.zip
x-zip-compressed
700 MB
Meshes.zip
x-zip-compressed
10.8 MB
Textures.zip
x-zip-compressed
901 MB
Total size: 1.65 GB
Alien Plants Pack
You will get:
- 157 meshes (11 species) fbx
- 10 texture atlases (4096*4096) tga
- Unreal Engine scene 4.26+
- Maya scene
Alien Plants Species:
- Aloe (12 variations)
- Bush (16 variations)
- Fern_01 (18 variations)
- Fern_02 (18 variations)
- Fern_03 (17 variations)
- Flower_Big (10 variations)
- LongLeaf (14 variations)
- RoundLeaf (14 variations)
- Tree (8 variations)
- Vine_01 (19 variations)
- Vine_02 (11 variations)
- Wind is made by vertex painting in the Foliage shader. Change Wind settings in Material Instance.
- Use BaseColor MaskTint, Gradient, Desaturation, and Emissive for different mesh colors.
- All plants have SSS masks.
- All plants have lightmaps
Number of Unique Meshes: 157
Collision: Yes (for trunks only)
Polycount: Min 82 - Max 9156 triangles
LODs: Yes (generated)
Number of Master Materials: 2
Number of Textures: 63
Texture Resolutions:
Plants Atlases:
- T_Plant_Alien_Aloe_01 - 4096x4096
- T_Plant_Alien_BigFlower_01 - 4096x4096
- T_Plant_Alien_Bush_01 - 4096
Product Details
Release Version
1
Texture Resolution
4096 x 4096
Textures
Yes
UVs
Yes
Materials
Yes
Published
2024-12-02
Updated
2024-12-02