Anatomy With Purpose: A 3D Artist's Guide To What's Important
Imagine this: Two 3D artists sit before you. One has incredible form but lacks anatomical precision, while the other has nailed the anatomy but struggles with overall form. Which one would you hire, or choose, for the main creatures or characters to work in a project? Which one would need more guidance, taking up time and resources of the studio? This thought exercise is the foundation of this course. I'm of a strong belief, and this is my professional experience too, that the artist with the ability to create incredible form wins over any perfect anatomy knowledge.
And so...
This is not just another anatomy tutorial.
Instead, it’s a series of dynamic, industry-focused lectures that dive into the real anatomy essentials needed for video games, film, and cinematics (not a single name of a muscle or a bone is mentioned, don’t worry). Having worked on 3D character and creature projects across all types, I’ve developed a unique analytical approach to what matters most for impactful character execution. Drawing from years of experience with top studios (Blur Studio, Ninja Theory, Prime 1 Studio), I’ll guide you through what truly matters in character and creature anatomy—and what you can skip.
In this class, you’ll learn:
Where to focus your attention for high-impact, high-valu
Anatomy With Purpose: A 3D Artist's Guide To What's Important
Anatomy With Purpose: A 3D Artist's Guide To What's Important
Imagine this: Two 3D artists sit before you. One has incredible form but lacks anatomical precision, while the other has nailed the anatomy but struggles with overall form. Which one would you hire, or choose, for the main creatures or characters to work in a project? Which one would need more guidance, taking up time and resources of the studio? This thought exercise is the foundation of this course. I'm of a strong belief, and this is my professional experience too, that the artist with the ability to create incredible form wins over any perfect anatomy knowledge.
And so...
This is not just another anatomy tutorial.
Instead, it’s a series of dynamic, industry-focused lectures that dive into the real anatomy essentials needed for video games, film, and cinematics (not a single name of a muscle or a bone is mentioned, don’t worry). Having worked on 3D character and creature projects across all types, I’ve developed a unique analytical approach to what matters most for impactful character execution. Drawing from years of experience with top studios (Blur Studio, Ninja Theory, Prime 1 Studio), I’ll guide you through what truly matters in character and creature anatomy—and what you can skip.
In this class, you’ll learn:
Where to focus your attention for high-impact, high-valu