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Ancient Ruined Temple Of Worship

MagicCGIStudios
(32 ratings)
Product description
1 ratings

Ancient Ruined Temple Of Worship

Hello my 3D friends,

Here we have a detailed Ancient Ruined Temple Of Worship for your consideration

Modelled in Blender 2.79

Tested in Blender 2.80

Low Poly Model

Cycles/EEVEE Render Engines verified

Cycles used for all Rendered images shown

Please note if you are using EEVEE:

You may need to go into the Render Properties Tab - Performance - Enable High Quality Normals

FBX and OBJ Formats also provided

Textures also provided - 2048 x 2048 - BaseColor, Metallic, Roughness & Normal

Height Maps also provided in Textures folder if required

Textured in Substance Painter 2

2K Resolution

PBR Metalrough Workflow

All Modifiers closed

No doubles or loose vertices

Basic lighting set up in the Blender file

HDRI not included (There are loads of free ones available)

Once unzipped you will have 4 folders, each containing the following:

.Blend

.Fbx

.Obj

+ All Texture Maps (2048x2048)

Scale applied in metric:

X: 16.7m

Y: 17.5m

Z: 8.01m

Polycount:

F: 5,247

V: 5,989

T: 10,464

Nice Low Poly Asset for your Roman or Greek Project / Game

Origin Point: Centre of Base, so easy to import into your game Engine for correct placement

This Model,

Ancient Ruined Temple Of Worship

Product description
1 ratings

Ancient Ruined Temple Of Worship

Hello my 3D friends,

Here we have a detailed Ancient Ruined Temple Of Worship for your consideration

Modelled in Blender 2.79

Tested in Blender 2.80

Low Poly Model

Cycles/EEVEE Render Engines verified

Cycles used for all Rendered images shown

Please note if you are using EEVEE:

You may need to go into the Render Properties Tab - Performance - Enable High Quality Normals

FBX and OBJ Formats also provided

Textures also provided - 2048 x 2048 - BaseColor, Metallic, Roughness & Normal

Height Maps also provided in Textures folder if required

Textured in Substance Painter 2

2K Resolution

PBR Metalrough Workflow

All Modifiers closed

No doubles or loose vertices

Basic lighting set up in the Blender file

HDRI not included (There are loads of free ones available)

Once unzipped you will have 4 folders, each containing the following:

.Blend

.Fbx

.Obj

+ All Texture Maps (2048x2048)

Scale applied in metric:

X: 16.7m

Y: 17.5m

Z: 8.01m

Polycount:

F: 5,247

V: 5,989

T: 10,464

Nice Low Poly Asset for your Roman or Greek Project / Game

Origin Point: Centre of Base, so easy to import into your game Engine for correct placement

This Model,

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Product Details
Category
Software
Release Version
1
Textures
Yes
UVs
Yes
Published
2022-12-07
Updated
2024-06-06