ASR-18
Adaptable Situational Rifle 18 (Sniper Rifle)
The big brother with a bigger punch.
Package includes: Fbx and Obj files of 3D models; Textures; Blender file; Unreal Engine file; Unity file.
Materials are set up in the Blender, Unreal and Unity files. Scenes are set up with textures already.
Blender file is set up with textures and materials, to get it to work correctly, make a file named 'ASR-18' in 'Documents' and place the Blender file and both Textures files in it. This is the path set for the blender textures.
Blender file contains models with the original 4 sided polygons instead of triangles like the others.
Correct parent hierachies set up in all scenes.
No Ngons
Models: (Models are seperated into seperate parts for ease of animation, seperate parts indicated next to model name)
- ASR-18: body; selector switch; bolt. (Black; Tan; Gold; Digitan; Digicam; Snow) (Tris: 13,306; Verts: 7,241) (4K and 2K texture options)
- Side-Mounted Scope (4X Zoom): (Tris: 8,813; Verts: 4,766) (2K) (You cannot look through this scope mesh. It was designed for when you zoom by moving the camera in front of the scope and covering the whole screen with a crosshair.)
- Dragon Scope (4X/1X Zoom): Scope body; scope lever (Tris: 5,516; Verts: 3,049) (2K textures for scope body; 1K textures for the glass of the scope)
ASR-18
ASR-18
Adaptable Situational Rifle 18 (Sniper Rifle)
The big brother with a bigger punch.
Package includes: Fbx and Obj files of 3D models; Textures; Blender file; Unreal Engine file; Unity file.
Materials are set up in the Blender, Unreal and Unity files. Scenes are set up with textures already.
Blender file is set up with textures and materials, to get it to work correctly, make a file named 'ASR-18' in 'Documents' and place the Blender file and both Textures files in it. This is the path set for the blender textures.
Blender file contains models with the original 4 sided polygons instead of triangles like the others.
Correct parent hierachies set up in all scenes.
No Ngons
Models: (Models are seperated into seperate parts for ease of animation, seperate parts indicated next to model name)
- ASR-18: body; selector switch; bolt. (Black; Tan; Gold; Digitan; Digicam; Snow) (Tris: 13,306; Verts: 7,241) (4K and 2K texture options)
- Side-Mounted Scope (4X Zoom): (Tris: 8,813; Verts: 4,766) (2K) (You cannot look through this scope mesh. It was designed for when you zoom by moving the camera in front of the scope and covering the whole screen with a crosshair.)
- Dragon Scope (4X/1X Zoom): Scope body; scope lever (Tris: 5,516; Verts: 3,049) (2K textures for scope body; 1K textures for the glass of the scope)