Atari 2600
- Textures created in Substance Painter and exported in .PNG PBR rough/metallic formats.
- Logically named objects, materials and textures.
- Modelled in Blender.2.92.
- Baked and rendered in Marmoset Toolbag.
- Textured in Substance Painter.
- Modelled to real world scales.
- Fully UV unwrapped with no overlapping islands.
- Tested in Marmoset Viewer, Marmoset Toolbag, EEVEE and Cycles.
# Formats included
- .Blend (Native)
- .FBX
- .DAE
- .OBJ
# Objects included
- Atari2600
# Textures included in .png format.
Atari2600**
- Base Colour
- Roughness
- Normal (OpenGL)
- Metallic
- AO
# Poly Counts
- Face count: 7,141
- Vert count: 7,167
- Triangulated count: 14,268
Atari 2600
Atari 2600
- Textures created in Substance Painter and exported in .PNG PBR rough/metallic formats.
- Logically named objects, materials and textures.
- Modelled in Blender.2.92.
- Baked and rendered in Marmoset Toolbag.
- Textured in Substance Painter.
- Modelled to real world scales.
- Fully UV unwrapped with no overlapping islands.
- Tested in Marmoset Viewer, Marmoset Toolbag, EEVEE and Cycles.
# Formats included
- .Blend (Native)
- .FBX
- .DAE
- .OBJ
# Objects included
- Atari2600
# Textures included in .png format.
Atari2600**
- Base Colour
- Roughness
- Normal (OpenGL)
- Metallic
- AO
# Poly Counts
- Face count: 7,141
- Vert count: 7,167
- Triangulated count: 14,268