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AW50 Navy Blue

Rever_ Art
(0 ratings)
Product description

AW50 Navy Blue

This AW50 Navy Blue Sniper is made while keeping the perspective of the game and production. It is a low-poly model and it can be sub divided. You can apply Subdivision Surface/TurboSmooth on it.I have used highly detailed textures and also kept it low on poly count, You can use it for production and in game. For textures, I have used Substance Painter. The model is made in Blender 3.3.18.0 and rendered in Cycle.

Included file formats:

Blender (Native)
3DS Max 2021.3ds
C4D R20.c4d
Lightwave.lwo
Modo.lxo
Rhino 6.3dm
Autodesk.FBX
MTL
OBJ

Note No 1: I have included 2 textures; Normal FT and Desert Dust.


Note No 2: Textures' size is 4096x4096. (resizable)

Included Maps:

Normal Map
Base Color Map
Displacement Map
Roughness Map
Metallic Map

Note No 3: Rendering Studio is not included.

AW50 Navy Blue

Product description

AW50 Navy Blue

This AW50 Navy Blue Sniper is made while keeping the perspective of the game and production. It is a low-poly model and it can be sub divided. You can apply Subdivision Surface/TurboSmooth on it.I have used highly detailed textures and also kept it low on poly count, You can use it for production and in game. For textures, I have used Substance Painter. The model is made in Blender 3.3.18.0 and rendered in Cycle.

Included file formats:

Blender (Native)
3DS Max 2021.3ds
C4D R20.c4d
Lightwave.lwo
Modo.lxo
Rhino 6.3dm
Autodesk.FBX
MTL
OBJ

Note No 1: I have included 2 textures; Normal FT and Desert Dust.


Note No 2: Textures' size is 4096x4096. (resizable)

Included Maps:

Normal Map
Base Color Map
Displacement Map
Roughness Map
Metallic Map

Note No 3: Rendering Studio is not included.

Product Details
Polycount
29169
Texture Resolution
4096 x 4096
Textures
Yes
UVs
Yes
Materials
Yes
Published
2024-05-19
Updated
2024-05-19