Banana Trees 01
This game assets collection includes 5 different banana trees. All of them are rigged, animated and ready for game engines including 4 LODs each and collision boxes to get the best optimization and the best quality ever.
These AAA game assets of banana trees will embellish you scene and add more details which can help the gameplay and the game-design.
The material of models is unique and ready for PBR.
Low-poly model & Blender native 2.83
SPECIFICATIONS
- Objects : 20
- Polygons : 11426
- Subdivision ready : No
- Render engine : Eevee (Cycles ready)
- LODs : Yes (inside FBX & Collada) - Numbers of LODs : 4
- Collider : Yes
- Lightmap UV : Yes
- LOD0 : 5826 (from 748 to 1674 polygons) - LOD1 : 3575 (from 478 to 993 polygons) - LOD2 : 2020 (from 253 to 587 polygons) - LOD3 : 5 (1 face billboards)
- FBX
- Collada
- OBJ
- Materials in scene : 2
- Textures sizes : 4K & 2K
- Textures types : Base Color, Metallic, Roughness, Normal (DirectX & OpenGL), Heigh, AO & SSS - Textures format : PNG
- Real scale : Yes
- Scene objects are organized by groups
GAME SPECS
LODs TOTAL FACES
EXPORTED FORMATS
TEXTURES
GENERAL
ADDITIO
Banana Trees 01
Banana Trees 01
This game assets collection includes 5 different banana trees. All of them are rigged, animated and ready for game engines including 4 LODs each and collision boxes to get the best optimization and the best quality ever.
These AAA game assets of banana trees will embellish you scene and add more details which can help the gameplay and the game-design.
The material of models is unique and ready for PBR.
Low-poly model & Blender native 2.83
SPECIFICATIONS
- Objects : 20
- Polygons : 11426
- Subdivision ready : No
- Render engine : Eevee (Cycles ready)
- LODs : Yes (inside FBX & Collada) - Numbers of LODs : 4
- Collider : Yes
- Lightmap UV : Yes
- LOD0 : 5826 (from 748 to 1674 polygons) - LOD1 : 3575 (from 478 to 993 polygons) - LOD2 : 2020 (from 253 to 587 polygons) - LOD3 : 5 (1 face billboards)
- FBX
- Collada
- OBJ
- Materials in scene : 2
- Textures sizes : 4K & 2K
- Textures types : Base Color, Metallic, Roughness, Normal (DirectX & OpenGL), Heigh, AO & SSS - Textures format : PNG
- Real scale : Yes
- Scene objects are organized by groups
GAME SPECS
LODs TOTAL FACES
EXPORTED FORMATS
TEXTURES
GENERAL
ADDITIO