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Barbed Wire Fence

Romain Albenque
(2 ratings)
Product description

Barbed Wire Fence

A 3D model of a barbed wire fence used during the WWI and the WWII. This fence was used in front of trenches for WWI and also on the Atlantic Wall during the D-Day in Normandy for WWII. This model is game ready and includes 3 LODs. It includes a unique material with 2 versions of textures (clean and dirty).

The 3D model is ready for game and low poly using. All materials are ready for PBR rendering.

Originally created with Blender 2.79b

Low poly model

SPECIFICATIONS

  • Objects : 3
  • Polygons : 1202
  • Subdivision ready : No
  • Render engine : Cycles render (Eevee ready)

    • LODs

      • LOD0 : 796
      • LOD1 : 264
      • LOD2 : 142

        • TEXTURES

          • Materials in scene : 1
          • Textures sizes : 4K / 2K / 1K
          • Textures types : Diffuse, Metallic, Roughness, Normal (DirectX & OpenGL), Heigh and AO
          • Textures format : PNG

            • GENERAL

              • Real scale : Yes
              • Scene objects are organized by groups

                • ADDITIONAL NOTES

                  File formats do not include textures. All textures are in a specific folder named 'Textures'

Barbed Wire Fence

Product description

Barbed Wire Fence

A 3D model of a barbed wire fence used during the WWI and the WWII. This fence was used in front of trenches for WWI and also on the Atlantic Wall during the D-Day in Normandy for WWII. This model is game ready and includes 3 LODs. It includes a unique material with 2 versions of textures (clean and dirty).

The 3D model is ready for game and low poly using. All materials are ready for PBR rendering.

Originally created with Blender 2.79b

Low poly model

SPECIFICATIONS

  • Objects : 3
  • Polygons : 1202
  • Subdivision ready : No
  • Render engine : Cycles render (Eevee ready)

    • LODs

      • LOD0 : 796
      • LOD1 : 264
      • LOD2 : 142

        • TEXTURES

          • Materials in scene : 1
          • Textures sizes : 4K / 2K / 1K
          • Textures types : Diffuse, Metallic, Roughness, Normal (DirectX & OpenGL), Heigh and AO
          • Textures format : PNG

            • GENERAL

              • Real scale : Yes
              • Scene objects are organized by groups

                • ADDITIONAL NOTES

                  File formats do not include textures. All textures are in a specific folder named 'Textures'

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Product Details
Software
Release Version
1
Polycount
1,202
Textures
Yes
UVs
Yes
Materials
Yes
VR-Ready
Yes