Product banner image

Barrel Game Ready

ali zalnejad
(0 ratings)
Product description

Barrel Game Ready

Hi, this time I used Substance Designer to create a smart material for the base mesh to facilitate the artwork creation process.

The process is as follows:

First, the models are created in 3D Max, then all the textures are created in Substance Designer. And finally they are rendered inside Marmoset.

This product has two files in OBJ and FBX format for each low poly file that you can easily add SBSAR to the models and create your desired texture using variables.

First model: polys 212

Second model: polys 107

Archive:

Obj & Fbx and Sbsar

I hope this product was useful for you.

Barrel Game Ready

Product description

Barrel Game Ready

Hi, this time I used Substance Designer to create a smart material for the base mesh to facilitate the artwork creation process.

The process is as follows:

First, the models are created in 3D Max, then all the textures are created in Substance Designer. And finally they are rendered inside Marmoset.

This product has two files in OBJ and FBX format for each low poly file that you can easily add SBSAR to the models and create your desired texture using variables.

First model: polys 212

Second model: polys 107

Archive:

Obj & Fbx and Sbsar

I hope this product was useful for you.

Product Details
Polycount
107
Texture Resolution
4096 x 4096
Textures
Yes
UVs
Yes
Materials
Yes
VR-Ready
Yes