Baseball Bats Assets 01
This baseball bats assets pack including 4 objects with 4 LODs each and colliders. All bats are in realistic style and can be used in any game (post-apo especially with the 2 bloody ones). All objects share the same unique material for the best optimization for games.
The first one is a clean wooden classical baseball bat, the second one is a classical metallic, the third one is a patriotic painted with bolts and the last one is a post-apo barbed named Widow Maker.
This AAA game asset of baseball bats and details will embellish you scene and add more details which can help the gameplay and the game-design.
The material of models is unique and ready for PBR.
Low-poly model & Blender native 2.91
SPECIFICATIONS
- Objects : 4
- Polygons : 6290
- Subdivision ready : No
- Render engine : Eevee (Cycles ready)
- LODs : Yes (inside FBX for Unity & Unreal)
- Numbers of LODs : 4
- Collider : Yes
- Lightmap UV : No
- FBX
- Collada
- OBJ
- Materials in scene : 1
- Textures sizes : 4K
- Textures types : Base Color, Metallic, Roughness, Normal (DirectX & OpenGL), Heigh & AO (also Unity & Unreal workflow maps)
- Textures format : PNG
GAME SPECS
EXPORTED FORMATS
TEXTURES
GENERAL
Baseball Bats Assets 01
Baseball Bats Assets 01
This baseball bats assets pack including 4 objects with 4 LODs each and colliders. All bats are in realistic style and can be used in any game (post-apo especially with the 2 bloody ones). All objects share the same unique material for the best optimization for games.
The first one is a clean wooden classical baseball bat, the second one is a classical metallic, the third one is a patriotic painted with bolts and the last one is a post-apo barbed named Widow Maker.
This AAA game asset of baseball bats and details will embellish you scene and add more details which can help the gameplay and the game-design.
The material of models is unique and ready for PBR.
Low-poly model & Blender native 2.91
SPECIFICATIONS
- Objects : 4
- Polygons : 6290
- Subdivision ready : No
- Render engine : Eevee (Cycles ready)
- LODs : Yes (inside FBX for Unity & Unreal)
- Numbers of LODs : 4
- Collider : Yes
- Lightmap UV : No
- FBX
- Collada
- OBJ
- Materials in scene : 1
- Textures sizes : 4K
- Textures types : Base Color, Metallic, Roughness, Normal (DirectX & OpenGL), Heigh & AO (also Unity & Unreal workflow maps)
- Textures format : PNG
GAME SPECS
EXPORTED FORMATS
TEXTURES
GENERAL