BASIC SCARVES PACK / genesis 8 zprj obj fbx highpoly
17 projects
CLO 3D / Marvelous Designer native ZPRJ info:
• Software: CLO 3D v7.0
• Simulation mode: CPU (default)
• Avatar: default Genesis 8 male, hairless
• Pose: standard A-pose
• Clothing geometry: quads, raw highpoly, 5 mm particle distance
• Retopology or auto-remesh: no
• Decorative details geometry (zippers): tris, highpoly
• Textures: no, 3D seamlines in normal map only
• Colorway: white
• Knots imitation
• Saved with avatar
OBJ and FBX export info:
• Avatar: removed
• Pose: moved to ground center
• Rigged: no
• Scale: cm (DAZ Studio), 100%, moved to ground center
• Topstitch: no
• OBJ geometry: quads, single object, thick unweld
• FBX geometry: quads, multiple objects, thin unweld
• OBJ polycount (max): faces = 70,778; vertices = 79,872
• FBX polycount (max): faces = 15,145; vertices = 16,796
• Retopology or auto-remesh: no
• Unwrapped UVs: 8192x8192, non-overlapping
• UV Maps: diffuse, normal
BASIC SCARVES PACK / genesis 8 zprj obj fbx highpoly
BASIC SCARVES PACK / genesis 8 zprj obj fbx highpoly
17 projects
CLO 3D / Marvelous Designer native ZPRJ info:
• Software: CLO 3D v7.0
• Simulation mode: CPU (default)
• Avatar: default Genesis 8 male, hairless
• Pose: standard A-pose
• Clothing geometry: quads, raw highpoly, 5 mm particle distance
• Retopology or auto-remesh: no
• Decorative details geometry (zippers): tris, highpoly
• Textures: no, 3D seamlines in normal map only
• Colorway: white
• Knots imitation
• Saved with avatar
OBJ and FBX export info:
• Avatar: removed
• Pose: moved to ground center
• Rigged: no
• Scale: cm (DAZ Studio), 100%, moved to ground center
• Topstitch: no
• OBJ geometry: quads, single object, thick unweld
• FBX geometry: quads, multiple objects, thin unweld
• OBJ polycount (max): faces = 70,778; vertices = 79,872
• FBX polycount (max): faces = 15,145; vertices = 16,796
• Retopology or auto-remesh: no
• Unwrapped UVs: 8192x8192, non-overlapping
• UV Maps: diffuse, normal