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BASIC TOTE BAGS / zprj obj fbx highpoly

Toshi
(6 ratings)
Product description

BASIC TOTE BAGS / zprj obj fbx highpoly

2022

CLO 3D / Marvelous Designer native ZPRJ info:

•  Simulation mode: CPU (default)
•  Avatar: default MV2, 3 mm skin offset
•  Pose: "mv2_11_frontarmraise"
•  Clothing geometry: quads, raw highpoly, 5 mm particle distance
•  Retopology or auto-remesh: no
•  Topstitch: texture in diffuse map
•  Textures: default CLO 3D library, 3D seamlines in normal map only
•  Colorway: beige
•  Saved with avatar

OBJ and FBX export info:

Before exporting, the models were re-simulated to achieve a stronger shape (third preview)

•  Avatar: removed
•  Rigged: no
•  Scale: cm, 100%, moved to ground center
•  Topstitch: texture in diffuse map
•  OBJ geometry: quads, thin unweld + thin weld (2 separate versions)
•  FBX geometry: quads, thick unweld only
•  Retopology or auto-remesh: no
•  Unwrapped UVs: 4096x4096, non-overlapping
•  UV Maps: diffuse, normal
•  UV fill texture seams: 5 px
•  Colorway: beige


If you have any questions or suggestions, feel free to reach out to me! I’ll be happy to 
assist you and respond as quickly as possible. I would also greatly appreciate your feedback, 
as it allows me to continually improve and tailor products to better serve your needs
toshitim

BASIC TOTE BAGS / zprj obj fbx highpoly

Product description

BASIC TOTE BAGS / zprj obj fbx highpoly

2022

CLO 3D / Marvelous Designer native ZPRJ info:

•  Simulation mode: CPU (default)
•  Avatar: default MV2, 3 mm skin offset
•  Pose: "mv2_11_frontarmraise"
•  Clothing geometry: quads, raw highpoly, 5 mm particle distance
•  Retopology or auto-remesh: no
•  Topstitch: texture in diffuse map
•  Textures: default CLO 3D library, 3D seamlines in normal map only
•  Colorway: beige
•  Saved with avatar

OBJ and FBX export info:

Before exporting, the models were re-simulated to achieve a stronger shape (third preview)

•  Avatar: removed
•  Rigged: no
•  Scale: cm, 100%, moved to ground center
•  Topstitch: texture in diffuse map
•  OBJ geometry: quads, thin unweld + thin weld (2 separate versions)
•  FBX geometry: quads, thick unweld only
•  Retopology or auto-remesh: no
•  Unwrapped UVs: 4096x4096, non-overlapping
•  UV Maps: diffuse, normal
•  UV fill texture seams: 5 px
•  Colorway: beige


If you have any questions or suggestions, feel free to reach out to me! I’ll be happy to 
assist you and respond as quickly as possible. I would also greatly appreciate your feedback, 
as it allows me to continually improve and tailor products to better serve your needs
toshitim

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Product Details
Release Version
1
Polycount
44169
Texture Resolution
4096 x 4096
Textures
Yes
UVs
Yes
Published
2024-12-05
Updated
2024-12-27