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Bench Vice
Bench Vice
https://sketchfab.com/3d-models/vice-b61b8c282e4a494b9f2f9ae6b9d6a4e7
Bench Vice
- 100% quad design.
- Low poly, gamne ready.
- Rigged with custom bone shapes in .blend file.
- All Textures created in Substance Painter and exported in 4K PBR (Roughness/Metallic) formats.
- Logically named objects, materials and textures.
- Modelled in Blender 2.9
- Textured in Substance Painter 2020.2.1.
- Rendered in Marmoset Toolbag 3.
- modelled to real world scales.
- Fully and efficiently UV unwrapped.
- Tested in Marmoset Viewer, Marmoset Toolbag, EEVEE and Cycles.
- Diffuse
- Roughness
- Normal - (OpenGL Unity standard, Invert green channel to convert to DirectX Unreal standard)
- Metallic
- AO
- Face count: 866
- Vert count: 984
- Triangulated count: 1,732
Formats included
.Blend - Native
.FBX
.OBJ
.DAE
Textures included in .png format.
Vice - 4K -
Combined Poly Counts (According to Blender inspection tools).
Bench Vice
Personal License
For use on personal projects
Files (6)
Vice.blend
octet-stream
55.1 MB
Vice.dae
octet-stream
500 kB
Vice.fbx
octet-stream
161 kB
Vice.obj
octet-stream
112 kB
Vice.mtl
octet-stream
557 B
Textures.zip
zip
51.5 MB
Total size: 107 MB
Commercial License
For use on commercial projects
Files (6)
Vice.blend
octet-stream
55.1 MB
Vice.dae
octet-stream
500 kB
Vice.fbx
octet-stream
161 kB
Vice.obj
octet-stream
112 kB
Vice.mtl
octet-stream
557 B
Textures.zip
zip
51.5 MB
Total size: 107 MB
Bench Vice
Bench Vice
https://sketchfab.com/3d-models/vice-b61b8c282e4a494b9f2f9ae6b9d6a4e7
Bench Vice
- 100% quad design.
- Low poly, gamne ready.
- Rigged with custom bone shapes in .blend file.
- All Textures created in Substance Painter and exported in 4K PBR (Roughness/Metallic) formats.
- Logically named objects, materials and textures.
- Modelled in Blender 2.9
- Textured in Substance Painter 2020.2.1.
- Rendered in Marmoset Toolbag 3.
- modelled to real world scales.
- Fully and efficiently UV unwrapped.
- Tested in Marmoset Viewer, Marmoset Toolbag, EEVEE and Cycles.
- Diffuse
- Roughness
- Normal - (OpenGL Unity standard, Invert green channel to convert to DirectX Unreal standard)
- Metallic
- AO
- Face count: 866
- Vert count: 984
- Triangulated count: 1,732
Formats included
.Blend - Native
.FBX
.OBJ
.DAE
Textures included in .png format.
Vice - 4K -
Combined Poly Counts (According to Blender inspection tools).
Product Details
Category
Textures
Yes
UVs
Yes
Materials
Yes
VR-Ready
Yes
Published
2022-12-07
Updated
2022-12-17