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Bison Modeling Tutorial

Nicolas Morel
(12 ratings)
Product description
9 ratings

Bison Modeling Tutorial

Happy to present this Bison Modeling Tutorial.

This tutorial has been designed for people who are familiarized with Zbrush & Maya (or equivalent). And want to work on animals or creatures. But don’t really have any knowledge in Anatomy and don’t know how to get started.

Duration: 20 Hours Narrated (In english). No timelapse.
Software: Zbrush, Maya,  Arnold
Level: Intermediate
Prerequisite: Familiar with the used software interface. Anatomy knowledge not required.
Included: Skeleton

In this tutorial I will cover all the essential steps to create this Bison, with an accurate anatomy, using carefully chosen references. Techniques that can then be applied to any kind of animal or creature.

Learn How To

  • Choose your references.
  • Do basic proportions & build your anatomy.
  • Retopology by hand and UVs
  • Detail your anatomy and skin using FlippedNormals Skin Kit.
  • Get started with your texturing & create a lookdev scene.

    • This Tutorial Is Split into 24 chapters

      01 - Shortcuts & References
      02 - Blocking
      03 - Merging
      04 - Inner Mouth
      05 - Structuring the face
      06

Bison Modeling Tutorial

Product description
9 ratings

Bison Modeling Tutorial

Happy to present this Bison Modeling Tutorial.

This tutorial has been designed for people who are familiarized with Zbrush & Maya (or equivalent). And want to work on animals or creatures. But don’t really have any knowledge in Anatomy and don’t know how to get started.

Duration: 20 Hours Narrated (In english). No timelapse.
Software: Zbrush, Maya,  Arnold
Level: Intermediate
Prerequisite: Familiar with the used software interface. Anatomy knowledge not required.
Included: Skeleton

In this tutorial I will cover all the essential steps to create this Bison, with an accurate anatomy, using carefully chosen references. Techniques that can then be applied to any kind of animal or creature.

Learn How To

  • Choose your references.
  • Do basic proportions & build your anatomy.
  • Retopology by hand and UVs
  • Detail your anatomy and skin using FlippedNormals Skin Kit.
  • Get started with your texturing & create a lookdev scene.

    • This Tutorial Is Split into 24 chapters

      01 - Shortcuts & References
      02 - Blocking
      03 - Merging
      04 - Inner Mouth
      05 - Structuring the face
      06
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