Blender Architecture Masterclass
Learn how to use Blender for architectural design in this course that's suitable for complete beginners. The output of the course will be an office building with a ground floor art gallery podium.
During the course, you will learn how to model the project in a completely non-destructive workflows. Why is this important? In the early stages of the design process, designs usually go through multiple iterations. Understanding workflows that allow you to be highly creative and maintain proceduralism will allow to be a more effective and better designer.
At a glance: Complete Architecture masterclass structured around creating an office building with an art gallery podium
Type: Video Course, 4+ hours long, 12 Chapters, including live (or previously live recorded) sessions
Topics: architecture modelling basics, non-destructive procedural modelling, asset-based workflows, Geometry Nodes, material basics, rendering, post processing, modeling interiors
Software: Blender, Affinity Photo (or Photoshop, or other raster editor).
Experience: complete beginners and for users with experience using Blender, wishing to improve architecture skills
Includes: Blender files for each course module, Affinity Designer and Darktable rendering files.
You
Blender Architecture Masterclass
Blender Architecture Masterclass
Learn how to use Blender for architectural design in this course that's suitable for complete beginners. The output of the course will be an office building with a ground floor art gallery podium.
During the course, you will learn how to model the project in a completely non-destructive workflows. Why is this important? In the early stages of the design process, designs usually go through multiple iterations. Understanding workflows that allow you to be highly creative and maintain proceduralism will allow to be a more effective and better designer.
At a glance: Complete Architecture masterclass structured around creating an office building with an art gallery podium
Type: Video Course, 4+ hours long, 12 Chapters, including live (or previously live recorded) sessions
Topics: architecture modelling basics, non-destructive procedural modelling, asset-based workflows, Geometry Nodes, material basics, rendering, post processing, modeling interiors
Software: Blender, Affinity Photo (or Photoshop, or other raster editor).
Experience: complete beginners and for users with experience using Blender, wishing to improve architecture skills
Includes: Blender files for each course module, Affinity Designer and Darktable rendering files.
You