Blue Suit With White Shirt
CG StudioX Present :
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Blue Suit With White Shirt lowpoly/PBR
Hello Everyone :
--------------------------
* This is a Blue Suit With White Shirt with Specular ,Metalness PBR texture .
* The photo been rendered using Marmoset Toolbag 3 (real time game engine )
Features :
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* Comes with Specular and Metalness PBR 4K texture .
* Can be easily downgrade the texture from 4K to your desired resolution.
* Good topology
* Low polygon geometry.
* The Model is prefect for game for both Specular workflow as in Unity and Metalness as in Unreal engine .
* The model also rendered using Marmoset Toolbag 3 with both Specular and Metalness PBR and also * included in the product with the full texture.
* The product has ID map in every part for changing any part in the model .
* All photo in the presentation images for the low poly (no dividing applied).
* The texture can be easily adjustable .
* System unit: cm (Max, Maya).
polycount:
--------------
* white Suit Shirt (Polygons 2,019 Vertices 2,097).
* Blue Blazer Jacket (Polygons 3,211 Vertices 3,366).
* Blue Leather Shoes (Polygons 2,366 Vertices 2,522).
* Blue Suit Pants (Polygons 1,084 Vertices 1,131)
* Total (Polygons 8680 Vertices 9113).
Texture :
--------------
* ALL Texture [Albedo -Normal-Metalness -Roughness-G
Blue Suit With White Shirt
Blue Suit With White Shirt
CG StudioX Present :
------------------------------
Blue Suit With White Shirt lowpoly/PBR
Hello Everyone :
--------------------------
* This is a Blue Suit With White Shirt with Specular ,Metalness PBR texture .
* The photo been rendered using Marmoset Toolbag 3 (real time game engine )
Features :
-----------------
* Comes with Specular and Metalness PBR 4K texture .
* Can be easily downgrade the texture from 4K to your desired resolution.
* Good topology
* Low polygon geometry.
* The Model is prefect for game for both Specular workflow as in Unity and Metalness as in Unreal engine .
* The model also rendered using Marmoset Toolbag 3 with both Specular and Metalness PBR and also * included in the product with the full texture.
* The product has ID map in every part for changing any part in the model .
* All photo in the presentation images for the low poly (no dividing applied).
* The texture can be easily adjustable .
* System unit: cm (Max, Maya).
polycount:
--------------
* white Suit Shirt (Polygons 2,019 Vertices 2,097).
* Blue Blazer Jacket (Polygons 3,211 Vertices 3,366).
* Blue Leather Shoes (Polygons 2,366 Vertices 2,522).
* Blue Suit Pants (Polygons 1,084 Vertices 1,131)
* Total (Polygons 8680 Vertices 9113).
Texture :
--------------
* ALL Texture [Albedo -Normal-Metalness -Roughness-G