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Staff Pick

Bring your character to life! Rigging and Animation in Unreal

Kamila Bianchi
Product description

Bring your character to life! Rigging and Animation in Unreal

2.5 hours of content, showing how to import you skinned mesh character, create modules for your rig (Fk/Ik chains, Snapping, Spline Ik, Space Switch, and more) and animate directly in Unreal using Sequencer or retargeting from an existing animation.

Module 1

Lesson 1 - Importing a character into Unreal

Lesson 2 - Introduction to Control Rig

Lesson 3 - Creating Functions for Control Rig

Module 2

Lesson 1 - Leg - Setup Event

Lesson 2 - Leg - Ik, Fk, Snapping Ik Fk, Hide Controls, Foot Roll, Auto PoleVector

Lesson 3 - Arm - Reusing Ik and Fk functions, Hands and Fingers, Clavicle

Lesson 4 - Space Switching

Lesson 5 - Spine - Spline Ik and Fk, Snapping

Lesson 6 - Facial - Eye, Mouth, Eyebrows, Jaw

Lesson 7 - Helmet and Wings- using curve as input to drive controls

Lesson 8 - Cleaning up and organizing the rig

Module 3

Lesson 1 - Backwards Solve

Lesson 2 - IK Rig and Retargeting

Lesson 3 - Animating in Sequencer

Lesson 4 - Baking out Animation Asset and Rendering

Staff Pick

Bring your character to life! Rigging and Animation in Unreal

Product description

Bring your character to life! Rigging and Animation in Unreal

2.5 hours of content, showing how to import you skinned mesh character, create modules for your rig (Fk/Ik chains, Snapping, Spline Ik, Space Switch, and more) and animate directly in Unreal using Sequencer or retargeting from an existing animation.

Module 1

Lesson 1 - Importing a character into Unreal

Lesson 2 - Introduction to Control Rig

Lesson 3 - Creating Functions for Control Rig

Module 2

Lesson 1 - Leg - Setup Event

Lesson 2 - Leg - Ik, Fk, Snapping Ik Fk, Hide Controls, Foot Roll, Auto PoleVector

Lesson 3 - Arm - Reusing Ik and Fk functions, Hands and Fingers, Clavicle

Lesson 4 - Space Switching

Lesson 5 - Spine - Spline Ik and Fk, Snapping

Lesson 6 - Facial - Eye, Mouth, Eyebrows, Jaw

Lesson 7 - Helmet and Wings- using curve as input to drive controls

Lesson 8 - Cleaning up and organizing the rig

Module 3

Lesson 1 - Backwards Solve

Lesson 2 - IK Rig and Retargeting

Lesson 3 - Animating in Sequencer

Lesson 4 - Baking out Animation Asset and Rendering

Tutorial Details
Software
Skill Level
Duration
2 hours 30 minutes