British Red Naval Ensign 1707-1801
The 3D model of the British Red Ensign, also called the Colonial Red Ensign and the Meteor Flag and used from 1707 to 1801. The model includes 3 materials for clean version, dirty version and bloody version. All colored parts are seamed and many details as folds and wrinkles around all seams to get the most realistic fabric effect.
This flag was adopted by Queen Anne (1702-1714) as the new flag for England and her colonies in 1707. This was the best known of the British Maritime flags.
This model is ideal to use in any 3D scenes in games or for movie by using subdivision surface to get more smooth lines.
The 3D model is ready for game and low poly using. All materials are ready for PBR rendering.
Originally created with Blender 2.80 and rendered with Eevee.
Low poly model
SPECIFICATIONS
- Objects : 6
- Polygons : 2484
- Subdivision ready : Yes
- Render engine : Eevee (Cycles ready)
- Objects : 1
- Polygons : 36
- Materials : 3
- LODs : No
- Rigged : Yes (including armature and bones, no physics animations)
- Actions : 2 (Simple in 138 frames - Natural in 575 frames)
- Loop : Yes
- Objects : 5
- Polygons : 144 or 576
ANIMATED ASSET
ANIMATIONS
STATIC ASSETS
British Red Naval Ensign 1707-1801
British Red Naval Ensign 1707-1801
The 3D model of the British Red Ensign, also called the Colonial Red Ensign and the Meteor Flag and used from 1707 to 1801. The model includes 3 materials for clean version, dirty version and bloody version. All colored parts are seamed and many details as folds and wrinkles around all seams to get the most realistic fabric effect.
This flag was adopted by Queen Anne (1702-1714) as the new flag for England and her colonies in 1707. This was the best known of the British Maritime flags.
This model is ideal to use in any 3D scenes in games or for movie by using subdivision surface to get more smooth lines.
The 3D model is ready for game and low poly using. All materials are ready for PBR rendering.
Originally created with Blender 2.80 and rendered with Eevee.
Low poly model
SPECIFICATIONS
- Objects : 6
- Polygons : 2484
- Subdivision ready : Yes
- Render engine : Eevee (Cycles ready)
- Objects : 1
- Polygons : 36
- Materials : 3
- LODs : No
- Rigged : Yes (including armature and bones, no physics animations)
- Actions : 2 (Simple in 138 frames - Natural in 575 frames)
- Loop : Yes
- Objects : 5
- Polygons : 144 or 576
ANIMATED ASSET
ANIMATIONS
STATIC ASSETS