British Union Flag 1606-1801
The 3D model of the first British Union Jack used as National Flag of the Kingdom of Great Britain from 1606 to 1801. The model includes 3 materials for clean version, dirty version and bloody version. All colored parts are seamed and many details as folds and wrinkles around all seams to get the most realistic fabric effect.
This model is ideal to use in any 3D scenes in games or for movie by using subdivision surface to get more smooth lines.
The 3D model is ready for game and low poly using. All materials are ready for PBR rendering.
Originally created with Blender 2.80 and rendered with Eevee.
Low poly model
SPECIFICATIONS
- Objects : 6
- Polygons : 2484
- Subdivision ready : Yes
- Render engine : Eevee (Cycles ready)
- Objects : 1
- Polygons : 36
- Materials : 3
- LODs : No
- Rigged : Yes (including armature and bones, no physics animations)
- Actions : 2 (Simple in 138 frames - Natural in 575 frames)
- Loop : Yes
- Objects : 5
- Polygons : 144 or 576
- Materials : 3 (sames as the animated version)
- LODs : Yes
- Number of LODs : 2
- FBX
- Collada
- OBJ (No animated)
- GLTF
ANIMATED ASSET
ANIMATIONS
STATIC ASSETS
EXPORTED FORMATS
British Union Flag 1606-1801
British Union Flag 1606-1801
The 3D model of the first British Union Jack used as National Flag of the Kingdom of Great Britain from 1606 to 1801. The model includes 3 materials for clean version, dirty version and bloody version. All colored parts are seamed and many details as folds and wrinkles around all seams to get the most realistic fabric effect.
This model is ideal to use in any 3D scenes in games or for movie by using subdivision surface to get more smooth lines.
The 3D model is ready for game and low poly using. All materials are ready for PBR rendering.
Originally created with Blender 2.80 and rendered with Eevee.
Low poly model
SPECIFICATIONS
- Objects : 6
- Polygons : 2484
- Subdivision ready : Yes
- Render engine : Eevee (Cycles ready)
- Objects : 1
- Polygons : 36
- Materials : 3
- LODs : No
- Rigged : Yes (including armature and bones, no physics animations)
- Actions : 2 (Simple in 138 frames - Natural in 575 frames)
- Loop : Yes
- Objects : 5
- Polygons : 144 or 576
- Materials : 3 (sames as the animated version)
- LODs : Yes
- Number of LODs : 2
- FBX
- Collada
- OBJ (No animated)
- GLTF
ANIMATED ASSET
ANIMATIONS
STATIC ASSETS
EXPORTED FORMATS