Brown Arctic Disc Toque Beanie
Brown Arctic Disc Toque Beanie
CG StudioX Present :
------------------------------
Brown Arctic Disc Toque Beanie lowpoly/PBR
Hello Everyone :
--------------------------
* This is Brown Arctic Disc Toque Beanie comes with Specular ,Metalness PBR texture .
* The photo been rendered using Marmoset Toolbag 4 (real time game engine )
Features :
-----------------
* Comes with Specular and Metalness PBR 4K texture .
* Can be easily downgrade the texture from 4K to your desired resolution.
* Good topology
* Low polygon geometry and double-sided geometry.
* The Model is prefect for game for both Specular workflow as in Unity and Metalness as in Unreal engine .
* The model also rendered using Marmoset Toolbag 3 with both Specular and Metalness PBR and also * included in the product with the full texture.
* The product has ID map in every part for changing any part in the model .
* All photo in the presentation images for the low poly (no dividing applied).
* The texture can be easily adjustable .
* System unit: cm (Max, Maya).
Texture :
--------------
* ALL Texture [Albedo -Normal-Metalness -Roughness-Gloss-Specular-ID-Ao] 4k texture
Files :
------------
* Marmoset Toolbag 4 file has the model and the texture included .
* 3ds max and maya have the model and the texture included and the scenes ready for render
* OBj has also ALL THE TEXTURE inclu
Brown Arctic Disc Toque Beanie
Brown Arctic Disc Toque Beanie
Brown Arctic Disc Toque Beanie
CG StudioX Present :
------------------------------
Brown Arctic Disc Toque Beanie lowpoly/PBR
Hello Everyone :
--------------------------
* This is Brown Arctic Disc Toque Beanie comes with Specular ,Metalness PBR texture .
* The photo been rendered using Marmoset Toolbag 4 (real time game engine )
Features :
-----------------
* Comes with Specular and Metalness PBR 4K texture .
* Can be easily downgrade the texture from 4K to your desired resolution.
* Good topology
* Low polygon geometry and double-sided geometry.
* The Model is prefect for game for both Specular workflow as in Unity and Metalness as in Unreal engine .
* The model also rendered using Marmoset Toolbag 3 with both Specular and Metalness PBR and also * included in the product with the full texture.
* The product has ID map in every part for changing any part in the model .
* All photo in the presentation images for the low poly (no dividing applied).
* The texture can be easily adjustable .
* System unit: cm (Max, Maya).
Texture :
--------------
* ALL Texture [Albedo -Normal-Metalness -Roughness-Gloss-Specular-ID-Ao] 4k texture
Files :
------------
* Marmoset Toolbag 4 file has the model and the texture included .
* 3ds max and maya have the model and the texture included and the scenes ready for render
* OBj has also ALL THE TEXTURE inclu