Bunny
The character is divided into parts :
- Body
- Clothes
Rigged: Yes
Rigged to Epic skeleton: Yes ( Rigged to Modified Epic Skeleton . There are additional bones for eyes, tongue, ears, tail and jaw. The bones of the ring finger were also removed. )
IK bones are included: Yes
Animated: Yes
Control Rig: Yes (UE5)
Number of Animations: 11
- - Idle
- - Battle idle
- - Walk
- - Run
- - Slide
- - Attack
- - Hit
- - Jump_in
- - Fall
- - Landing
- - Lose
Animation types: In-place
Number of characters: 1
Models has Lods x 4 :
Body :
LOD_0 : 4.194 verts.
LOD_1 : 2.755 verts.
LOD_2 : 1.842 verts.
LOD_3 : 836 verts.
Clothes : 1.878 verts.
Number of Materials: 3
Number of Textures: 4
Texture Resolutions: 2048x2048
Bunny
Bunny
The character is divided into parts :
- Body
- Clothes
Rigged: Yes
Rigged to Epic skeleton: Yes ( Rigged to Modified Epic Skeleton . There are additional bones for eyes, tongue, ears, tail and jaw. The bones of the ring finger were also removed. )
IK bones are included: Yes
Animated: Yes
Control Rig: Yes (UE5)
Number of Animations: 11
- - Idle
- - Battle idle
- - Walk
- - Run
- - Slide
- - Attack
- - Hit
- - Jump_in
- - Fall
- - Landing
- - Lose
Animation types: In-place
Number of characters: 1
Models has Lods x 4 :
Body :
LOD_0 : 4.194 verts.
LOD_1 : 2.755 verts.
LOD_2 : 1.842 verts.
LOD_3 : 836 verts.
Clothes : 1.878 verts.
Number of Materials: 3
Number of Textures: 4
Texture Resolutions: 2048x2048