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Buoy River RB-6-01 Turn Safe Water Mark
**Buoy River RB-6-01 Turn Safe Water Mark**
LODs
- LOD0 - (triangles 10970) / (points 5878)
- LOD1 - (triangles 4903) / (points 2768)
- LOD2 - (triangles 1878) / (points 1294)
- LOD3 - (triangles 606) / (points 512)
- (the number can be changed 00-99)
- (the number can be black or white)
- (the chain can be lengthened)
- (three color lamp)
- Textures for PBR-Specular and PBR-Metallic shader (Albedo, Specular, Gloss, Roughness, Metallic, AmbietOcclusion, NormalMap, Opasity, Emission) they may be used with Unity3D, Unreal Engine. size 2048x2048
- Contains 4 LODs
- Formats: FBX, OBJ
- Objects have adequate names and spaced pivots
- All pictures (previews) REALTIME rendering
- Textures:
-for PBR-Metallic
- for Bouy - 4096x4096
- for Bulk - 1024x1024
- for Number - 1204x512
-for PBR-Specular
- for Bouy - 4096x4096
- for Bulk - 1024x1024
- for Number - 1204x512
**If you have questions about my models or need any kind of help, feel free to c
Buoy River RB-6-01 Turn Safe Water Mark
Commercial License
For use on commercial projects
Files (5)
Buoy_River_RB_6_01.mtl
octet-stream
1.24 kB
Buoy_River_RB_6_01.fbx
octet-stream
600 kB
Buoy_River_RB_6_01.scn
octet-stream
1.56 MB
Buoy_River_RB_6_01.obj
octet-stream
3.01 MB
Textures_Buoy_River_RB_6_01_TurnSafeWaterMark.7z
x-7z-compressed
168 MB
Total size: 173 MB
Buoy River RB-6-01 Turn Safe Water Mark
**Buoy River RB-6-01 Turn Safe Water Mark**
LODs
- LOD0 - (triangles 10970) / (points 5878)
- LOD1 - (triangles 4903) / (points 2768)
- LOD2 - (triangles 1878) / (points 1294)
- LOD3 - (triangles 606) / (points 512)
- (the number can be changed 00-99)
- (the number can be black or white)
- (the chain can be lengthened)
- (three color lamp)
- Textures for PBR-Specular and PBR-Metallic shader (Albedo, Specular, Gloss, Roughness, Metallic, AmbietOcclusion, NormalMap, Opasity, Emission) they may be used with Unity3D, Unreal Engine. size 2048x2048
- Contains 4 LODs
- Formats: FBX, OBJ
- Objects have adequate names and spaced pivots
- All pictures (previews) REALTIME rendering
- Textures:
-for PBR-Metallic
- for Bouy - 4096x4096
- for Bulk - 1024x1024
- for Number - 1204x512
-for PBR-Specular
- for Bouy - 4096x4096
- for Bulk - 1024x1024
- for Number - 1204x512
**If you have questions about my models or need any kind of help, feel free to c
Product Details
Polycount
10970
Texture Resolution
4096 x 4096
Textures
Yes
UVs
Yes
Published
2023-07-02
Updated
2023-07-02