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Burnt Wood Substance Shader and maps

mastajappa
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Product description

Burnt Wood Substance Shader and maps

This substance shader let's you create a varied burnt wood maps. There is the randomize option and there is a slider for the fireglow. The example turntable uses the exported maps 4k from substance player but you can create your own or use the substance shader. The render is made using EEVEE next in Blender.

As always, you can use Adobe’s free Substance Player to export custom versions of the textures or to generate different patterns to suit your needs.

You can download the Player here: https://helpx.adobe.com/substance-3d-player/home.html

Included are the following;

  • Foam_Bubbles.sbsar (Enabling you to export your own maps, Randomise is the only exposed option)
  • Burnt_Wood_Ambient_Occlusion.png (4096x4096, tilable)
  • Burnt_Wood_Base_Colour.png (4096x4096, tilable)
  • Burnt_Wood_height.exr (32 bit greyscale for artifact free displcement, 4096x4096, tilable)
  • Burnt_Wood_Emissive.png (4096x4096, tilable)
  • Burnt_Wood_Normal.png (4096x4096, tilable)
  • Burnt_Wood_Roughness_.png (4096x4096, tilable)

Burnt Wood Substance Shader and maps

Product description

Burnt Wood Substance Shader and maps

This substance shader let's you create a varied burnt wood maps. There is the randomize option and there is a slider for the fireglow. The example turntable uses the exported maps 4k from substance player but you can create your own or use the substance shader. The render is made using EEVEE next in Blender.

As always, you can use Adobe’s free Substance Player to export custom versions of the textures or to generate different patterns to suit your needs.

You can download the Player here: https://helpx.adobe.com/substance-3d-player/home.html

Included are the following;

  • Foam_Bubbles.sbsar (Enabling you to export your own maps, Randomise is the only exposed option)
  • Burnt_Wood_Ambient_Occlusion.png (4096x4096, tilable)
  • Burnt_Wood_Base_Colour.png (4096x4096, tilable)
  • Burnt_Wood_height.exr (32 bit greyscale for artifact free displcement, 4096x4096, tilable)
  • Burnt_Wood_Emissive.png (4096x4096, tilable)
  • Burnt_Wood_Normal.png (4096x4096, tilable)
  • Burnt_Wood_Roughness_.png (4096x4096, tilable)
Product Details
Release Version
1
Texture Resolution
4096 x 4096
Published
2025-03-17
Updated
2025-03-20