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Car Tire Assets - Game Ready

Romain Albenque
(2 ratings)
Product description

Car Tire Assets - Game Ready

3D Assets of car tires. This collection includes 3 sizes of tires and 4 variants of destroyed tires for the smallest size. Each model has 3 LODs to be ready to use in any game engine as Unity or Unreal. Also, the collection includes 5 pre-assembled assets to embellish your 3D scenes and add details to make the scene or the game more realistic easily and quickly.

The material of models is unique and ready for PBR.

Low-poly model & Blender native 2.81

SPECIFICATIONS

  • Objects : 7
  • Polygons : 5040
  • Subdivision ready : Yes
  • Render engine : Eevee (Cycles ready)

    • GAME SPECS
      • LODs : Yes
      • Number of LODs : 3
      • Collider : No
      • Pre-assembled Assets : 5

        • EXPORTED FORMATS
          • FBX
          • Collada
          • OBJ

            • TEXTURES
              • Materials in scene : 1
              • Textures sizes : 2K
              • Textures types : Diffuse, Metallic, Roughness, Normal (DirectX & OpenGL), Heigh and AO
              • Textures format : PNG

                • GENERAL
                  • Real scale : Yes
                  • Scene objects are organized by groups

                    • ADDITIONAL NOTES

                      File formats do not include textures. All textures are in a specific folder named 'Textures'

Car Tire Assets - Game Ready

Product description

Car Tire Assets - Game Ready

3D Assets of car tires. This collection includes 3 sizes of tires and 4 variants of destroyed tires for the smallest size. Each model has 3 LODs to be ready to use in any game engine as Unity or Unreal. Also, the collection includes 5 pre-assembled assets to embellish your 3D scenes and add details to make the scene or the game more realistic easily and quickly.

The material of models is unique and ready for PBR.

Low-poly model & Blender native 2.81

SPECIFICATIONS

  • Objects : 7
  • Polygons : 5040
  • Subdivision ready : Yes
  • Render engine : Eevee (Cycles ready)

    • GAME SPECS
      • LODs : Yes
      • Number of LODs : 3
      • Collider : No
      • Pre-assembled Assets : 5

        • EXPORTED FORMATS
          • FBX
          • Collada
          • OBJ

            • TEXTURES
              • Materials in scene : 1
              • Textures sizes : 2K
              • Textures types : Diffuse, Metallic, Roughness, Normal (DirectX & OpenGL), Heigh and AO
              • Textures format : PNG

                • GENERAL
                  • Real scale : Yes
                  • Scene objects are organized by groups

                    • ADDITIONAL NOTES

                      File formats do not include textures. All textures are in a specific folder named 'Textures'

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Product Details
Software
Release Version
1
Polycount
5,040
Textures
Yes
UVs
Yes
Materials
Yes
VR-Ready
Yes
Published
2022-12-06
Updated
2022-12-17