Product banner image

Cat Anatomy - Model & Textures - Muscles Simulation Ready

Benjamin Makki
(0 ratings)
Product description

Cat Anatomy - Model & Textures - Muscles Simulation Ready

Production Ready Cat Model with Textures, Shaders, and Fur (peach fuzz).

Modeling includes Skeleton, Muscles, Fascia (fat layer), and Body.

Ready for Rig, Animation, and Muscles simulation with software like Houdini or Ziva Dynamics.

The modeling is symmetrical.

Includes:

⦁ Skeleton (254 meshes)

⦁ Muscles (68 meshes)

⦁ Fascia (1 mesh)

⦁ Body - 3 LODs (low=10 940 faces; mid=175 040 faces; high=2 800 640 faces)

⦁ Eyes (6 meshes)

⦁ Fur

⦁ 2 Blendshapes (closed Iris, and open mouth)

⦁ UVs - 34 UDIM (body=13 UDIM; eyes= 2 UDIM; skeleton=8 UDIM; muscles=10 UDIM; fascia=1 UDIM)

4K ACES Textures (albedo, specular weight, specular roughness, coat weight, coat roughness, IOR, SSS weight, SSS color, SSS Radius, SSS scale, transmission weight, transmission color, transmission depth, caustics, normal, bump, and 32bit displacement)

Additionnaly, there is a 2nd displacement map for the Open Mouth blendshape, and a mask to isolate the mout

Cat Anatomy - Model & Textures - Muscles Simulation Ready

Product description

Cat Anatomy - Model & Textures - Muscles Simulation Ready

Production Ready Cat Model with Textures, Shaders, and Fur (peach fuzz).

Modeling includes Skeleton, Muscles, Fascia (fat layer), and Body.

Ready for Rig, Animation, and Muscles simulation with software like Houdini or Ziva Dynamics.

The modeling is symmetrical.

Includes:

⦁ Skeleton (254 meshes)

⦁ Muscles (68 meshes)

⦁ Fascia (1 mesh)

⦁ Body - 3 LODs (low=10 940 faces; mid=175 040 faces; high=2 800 640 faces)

⦁ Eyes (6 meshes)

⦁ Fur

⦁ 2 Blendshapes (closed Iris, and open mouth)

⦁ UVs - 34 UDIM (body=13 UDIM; eyes= 2 UDIM; skeleton=8 UDIM; muscles=10 UDIM; fascia=1 UDIM)

4K ACES Textures (albedo, specular weight, specular roughness, coat weight, coat roughness, IOR, SSS weight, SSS color, SSS Radius, SSS scale, transmission weight, transmission color, transmission depth, caustics, normal, bump, and 32bit displacement)

Additionnaly, there is a 2nd displacement map for the Open Mouth blendshape, and a mask to isolate the mout

Product Details
Texture Resolution
4096 x 4096
Textures
Yes
UVs
Yes
Materials
Yes
Published
2025-01-10
Updated
2025-01-11