Cat Asset - Model & Textures
Production Ready Cat Model with Textures and Shader.
Ready for Rig and Animation.
The modeling is symmetrical.
Includes:
⦁ Body - 3 LODs (low=10 940 faces; mid=175 040 faces; high=2 800 640 faces)
⦁ Eyes (6 meshes)
⦁ UVs - 15 UDIM (body=13 UDIM; eyes= 2 UDIM)
⦁ 4K ACES Textures (albedo, specular weight, specular roughness, coat weight, coat roughness, IOR, SSS weight, SSS color, SSS Radius, SSS scale, transmission weight, transmission color, caustics, normal, bump, and 32bit displacement)
⦁ Arnold Shader (One shader for the whole modeling)
The Arnold shader is pretty much just the texture maps plugged-in, the final look is achieved with mostly the texture maps to make it easy to use this asset with any render engine.
Files:
⦁ One Maya 2023 file (.ma) containing everything, ready to render with Arnold.
⦁ Models: .fbx, .obj, Alembic (.abc), and Maya (.ma)
⦁ Textures: .tif and .exr
⦁ Arnold Shaders: .ass
Cat Asset - Model & Textures
Cat Asset - Model & Textures
Production Ready Cat Model with Textures and Shader.
Ready for Rig and Animation.
The modeling is symmetrical.
Includes:
⦁ Body - 3 LODs (low=10 940 faces; mid=175 040 faces; high=2 800 640 faces)
⦁ Eyes (6 meshes)
⦁ UVs - 15 UDIM (body=13 UDIM; eyes= 2 UDIM)
⦁ 4K ACES Textures (albedo, specular weight, specular roughness, coat weight, coat roughness, IOR, SSS weight, SSS color, SSS Radius, SSS scale, transmission weight, transmission color, caustics, normal, bump, and 32bit displacement)
⦁ Arnold Shader (One shader for the whole modeling)
The Arnold shader is pretty much just the texture maps plugged-in, the final look is achieved with mostly the texture maps to make it easy to use this asset with any render engine.
Files:
⦁ One Maya 2023 file (.ma) containing everything, ready to render with Arnold.
⦁ Models: .fbx, .obj, Alembic (.abc), and Maya (.ma)
⦁ Textures: .tif and .exr
⦁ Arnold Shaders: .ass