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Cat White Fur Shorthair Rigged XGen Core

Ilya Rogov
(0 ratings)
Product description

Cat White Fur Shorthair Rigged XGen Core

Soft: Maya 2019 | Arnold 3.2.2 | XGen Core

High detailed realistic Cat model. Clean UVmapped and professional textured and RIGGED.

Smoothable mesh with quads mostly.

Mouth is openable and have all inside stuff.

Claws, eyes, gum, teeth and tongue are separated meshes.

Scene is ready to render with Arnold render to have the same result as on thumbnails.

.........................................................................

POLYCOUNT: 48845 (polygons)

Mesh is quad based mainly with less count of triangles, smoothable and clean.

Body mesh is 30447 polygons.

All other meshes (claws, eyeballs, mouth, teeth) is 18398 polygons.

Scalp meshes is 29223 polygons.

.........................................................................

TEXTURES: 8192x8192 JPG files.

Textures for:

- Body (8192x8192)

- Eye Cornea (1024x1024)

- Eye Sclera (2048x2048)

Texture types:

- Diffuse

- Specular

- Normal

- Displacement

- Occlusion

- SSS Body Map (by default material with sss is switched off, assign it to use)

.........................................................................

HAIR n FUR:

Fur and whiskers are made with Maya XGen.

There is 6 differnt hair systems:

-Body Fur made by 3 systems (Undercoat, GroomBase_Referense(MAIN) and Long_Fur) - groomable splines<

Cat White Fur Shorthair Rigged XGen Core

Product description

Cat White Fur Shorthair Rigged XGen Core

Soft: Maya 2019 | Arnold 3.2.2 | XGen Core

High detailed realistic Cat model. Clean UVmapped and professional textured and RIGGED.

Smoothable mesh with quads mostly.

Mouth is openable and have all inside stuff.

Claws, eyes, gum, teeth and tongue are separated meshes.

Scene is ready to render with Arnold render to have the same result as on thumbnails.

.........................................................................

POLYCOUNT: 48845 (polygons)

Mesh is quad based mainly with less count of triangles, smoothable and clean.

Body mesh is 30447 polygons.

All other meshes (claws, eyeballs, mouth, teeth) is 18398 polygons.

Scalp meshes is 29223 polygons.

.........................................................................

TEXTURES: 8192x8192 JPG files.

Textures for:

- Body (8192x8192)

- Eye Cornea (1024x1024)

- Eye Sclera (2048x2048)

Texture types:

- Diffuse

- Specular

- Normal

- Displacement

- Occlusion

- SSS Body Map (by default material with sss is switched off, assign it to use)

.........................................................................

HAIR n FUR:

Fur and whiskers are made with Maya XGen.

There is 6 differnt hair systems:

-Body Fur made by 3 systems (Undercoat, GroomBase_Referense(MAIN) and Long_Fur) - groomable splines<

Product Details
Category
Software
Release Version
1
Polycount
49265
Textures
Yes
UVs
Yes
Materials
Yes