Cave Rock Set 02
This Cave Rocks set includes 4 LODs and colliders. The set includes 10 individual rocks (2 large, 4 medium and 4 small sizes), the set also includes 1 prefab assets. Those cave stalactite rock structures are ready for game and available in lowpoly and PBR ready.
Individual models have between 12244 and 588 polygons (most of them are around 5000 polygons)
The assets are available in realistic style and can be used in any game (post-apo, first person shooter, GTA like, construction… ). All objects share a unique material for the best optimization for games.
Those AAA game assets of cave stalactites rocks will embellish you scene and add more details which can help the gameplay and the game-design.
All textures are PBR ready and available in 4K.
Low-poly model & Blender native 2.93
SPECIFICATIONS
- Objects : 10
- Polygons : 40081
- Subdivision ready : No
- Render engine : Eevee (Cycles ready)
- LODs : Yes (inside FBX for Unity & Unreal)
- Numbers of LODs : 4
- Collider : Yes
- Lightmap UV : No
- FBX
- Collada
- OBJ
- GLTF
- Materials in scene : 2
- Textures sizes : 4K
- Textures types : B
GAME SPECS
EXPORTED FORMATS
TEXTURES
Cave Rock Set 02
Cave Rock Set 02
This Cave Rocks set includes 4 LODs and colliders. The set includes 10 individual rocks (2 large, 4 medium and 4 small sizes), the set also includes 1 prefab assets. Those cave stalactite rock structures are ready for game and available in lowpoly and PBR ready.
Individual models have between 12244 and 588 polygons (most of them are around 5000 polygons)
The assets are available in realistic style and can be used in any game (post-apo, first person shooter, GTA like, construction… ). All objects share a unique material for the best optimization for games.
Those AAA game assets of cave stalactites rocks will embellish you scene and add more details which can help the gameplay and the game-design.
All textures are PBR ready and available in 4K.
Low-poly model & Blender native 2.93
SPECIFICATIONS
- Objects : 10
- Polygons : 40081
- Subdivision ready : No
- Render engine : Eevee (Cycles ready)
- LODs : Yes (inside FBX for Unity & Unreal)
- Numbers of LODs : 4
- Collider : Yes
- Lightmap UV : No
- FBX
- Collada
- OBJ
- GLTF
- Materials in scene : 2
- Textures sizes : 4K
- Textures types : B
GAME SPECS
EXPORTED FORMATS
TEXTURES