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Ceiling Fan Light
- 100% quad design.
- All Textures created in Substance Painter and exported in 4K PBR (Roughness/Metallic) formats.
- Logically named objects, materials and textures.
- Modelled in Blender 2.83.2
- Textured in Substance Painter 2020.2.1.
- Rendered in Marmoset Toolbag 3.
- modelled to real world scales.
- CeilingFan - Approx 54cm tall, 105cm wide, 105cm deep.
- Fully and efficiently UV unwrapped onto a single UV map.
- Overlapping UVs used to maximise texture space.
- Mid poly, Game ready.
- Tested in Marmoset Viewer (with Alpha disabled), Marmoset Toolbag, EEVEE and Cycles.
- CeilingFan
- Diffuse
- Roughness
- Normal - (OpenGL Unity standard, Invert green channel to convert to DirectX Unreal standard)
- Metallic
- AO
- Alpha
- Emission
- SSS (For frosted glass effect)
- Face count: 11,964
- Vert count: 12,787
- Triangulated count: 23,928
Formats included
.Blend - Native
.FBX
.OBJ
Objects in each file format
Textures included in .png format.
Ceiling Fan - 4K -
Poly Counts (According to Blender inspection tools).
Ceiling Fan Light
Personal License
For use on personal projects
Files (5)
CeilingFan.blend
octet-stream
24.9 MB
CeilingFan.fbx
octet-stream
706 kB
CeilingFan.obj
octet-stream
1.66 MB
CeilingFan.mtl
octet-stream
736 B
Textures.zip
zip
20.4 MB
Total size: 47.7 MB
Commercial License
For use on commercial projects
Files (5)
CeilingFan.blend
octet-stream
24.9 MB
CeilingFan.fbx
octet-stream
706 kB
CeilingFan.obj
octet-stream
1.66 MB
CeilingFan.mtl
octet-stream
736 B
Textures.zip
zip
20.4 MB
Total size: 47.7 MB
Ceiling Fan Light
- 100% quad design.
- All Textures created in Substance Painter and exported in 4K PBR (Roughness/Metallic) formats.
- Logically named objects, materials and textures.
- Modelled in Blender 2.83.2
- Textured in Substance Painter 2020.2.1.
- Rendered in Marmoset Toolbag 3.
- modelled to real world scales.
- CeilingFan - Approx 54cm tall, 105cm wide, 105cm deep.
- Fully and efficiently UV unwrapped onto a single UV map.
- Overlapping UVs used to maximise texture space.
- Mid poly, Game ready.
- Tested in Marmoset Viewer (with Alpha disabled), Marmoset Toolbag, EEVEE and Cycles.
- CeilingFan
- Diffuse
- Roughness
- Normal - (OpenGL Unity standard, Invert green channel to convert to DirectX Unreal standard)
- Metallic
- AO
- Alpha
- Emission
- SSS (For frosted glass effect)
- Face count: 11,964
- Vert count: 12,787
- Triangulated count: 23,928
Formats included
.Blend - Native
.FBX
.OBJ
Objects in each file format
Textures included in .png format.
Ceiling Fan - 4K -
Poly Counts (According to Blender inspection tools).
Product Details
Category
Textures
Yes
UVs
Yes
Materials
Yes
Published
2022-12-07
Updated
2022-12-17