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Cheese Food Set

Romain Albenque
(2 ratings)
Product description

Cheese Food Set

This cheese food set includes 3 LODs and colliders to be ready for game and available in lowpoly and PBR ready. The set includes 4 types of cheese :

  • Brie
  • Gruyere
  • Blue cheese
  • Livarot (french)

The asset is available in realistic style and can be used in any game (post-apo, first person shooter, GTA like, historical… ). All objects share a unique material in 2 variants of cheeses for the best optimization for games.

This AAA game cheese food set will embellish you scene and add more details which can help the gameplay and the game-design or level-design.

All textures are PBR ready and available in 2K.

Low-poly model & Blender native 4.0

SPECIFICATIONS

  • Objects : 12
  • Polygons : 690
  • Subdivision ready : No
  • Render engine : Eevee (Cycles ready)

GAME SPECS

  • LODs : Yes (inside FBX for Unity & Unreal)
  • Numbers of LODs : 3
  • Collider : No
  • Lightmap UV : No

EXPORTED FORMATS

  • FBX
  • Collada
  • OBJ

TEXTURES

  • Materials in scene : 1 (2 variants of cheeses type)
  • Textures sizes : 2K
  • Textures types : Base Color, Metallic, Roughness, Normal (DirectX & OpenGL), Heigh, AO (also Unity & Unreal ARM workflow maps)
  • Textures fo

Cheese Food Set

Product description

Cheese Food Set

This cheese food set includes 3 LODs and colliders to be ready for game and available in lowpoly and PBR ready. The set includes 4 types of cheese :

  • Brie
  • Gruyere
  • Blue cheese
  • Livarot (french)

The asset is available in realistic style and can be used in any game (post-apo, first person shooter, GTA like, historical… ). All objects share a unique material in 2 variants of cheeses for the best optimization for games.

This AAA game cheese food set will embellish you scene and add more details which can help the gameplay and the game-design or level-design.

All textures are PBR ready and available in 2K.

Low-poly model & Blender native 4.0

SPECIFICATIONS

  • Objects : 12
  • Polygons : 690
  • Subdivision ready : No
  • Render engine : Eevee (Cycles ready)

GAME SPECS

  • LODs : Yes (inside FBX for Unity & Unreal)
  • Numbers of LODs : 3
  • Collider : No
  • Lightmap UV : No

EXPORTED FORMATS

  • FBX
  • Collada
  • OBJ

TEXTURES

  • Materials in scene : 1 (2 variants of cheeses type)
  • Textures sizes : 2K
  • Textures types : Base Color, Metallic, Roughness, Normal (DirectX & OpenGL), Heigh, AO (also Unity & Unreal ARM workflow maps)
  • Textures fo
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Product Details
Release Version
1.0
Polycount
690
Texture Resolution
2048 x 2048
Textures
Yes
UVs
Yes
Materials
Yes
VR-Ready
Yes
Published
2023-12-14
Updated
2023-12-14