Copper Jug
Game-ready PBR model.
Created with Blender and Substance Painter.
Geometry was checked for bugs, overlapping faces, vertices etc.
Rendered for preview with Cycles, Arnold, Vray, Unity, Unreal, Marmoset.
Units: cm
--------------------
Quads: 1910
Tris: 3545
Verts: 1806
--------------------
UWV’s padding allows to reduce resolution of the textures to 256px
Textures 4K .tga
Arnold(Maya): BaseColor, Metalness, Normal, Roughness, Height
Cycles(Blender): BaseColor, Metallic, Normal, Roughness
Marmoset: Albedo, AO, Gloss, Hight, Metallic, Normal
Unity 5: AlbedoTransparency, AO, MetallicSmoothness, Normal
Unreal 4: BaseColor, Normal, OcclusionRoughnessMetallic
Vray 3.6(3dMax): Diffuse, Glossiness, Height, IOR, Normal, Reflection
Additional maps: ID
--------------------
File formats:
- Blender
- 3d Max 2018 (vray 3.6)
- 3d Max 2015
- Maya 2018 (Arnold)
- Unity
- Unreal
- OBJ
- FBX
- Marmoset
--------------------
If you have questions or problems with my models, let me know. I'll fix it.
Thank You!
Copper Jug
Copper Jug
Game-ready PBR model.
Created with Blender and Substance Painter.
Geometry was checked for bugs, overlapping faces, vertices etc.
Rendered for preview with Cycles, Arnold, Vray, Unity, Unreal, Marmoset.
Units: cm
--------------------
Quads: 1910
Tris: 3545
Verts: 1806
--------------------
UWV’s padding allows to reduce resolution of the textures to 256px
Textures 4K .tga
Arnold(Maya): BaseColor, Metalness, Normal, Roughness, Height
Cycles(Blender): BaseColor, Metallic, Normal, Roughness
Marmoset: Albedo, AO, Gloss, Hight, Metallic, Normal
Unity 5: AlbedoTransparency, AO, MetallicSmoothness, Normal
Unreal 4: BaseColor, Normal, OcclusionRoughnessMetallic
Vray 3.6(3dMax): Diffuse, Glossiness, Height, IOR, Normal, Reflection
Additional maps: ID
--------------------
File formats:
- Blender
- 3d Max 2018 (vray 3.6)
- 3d Max 2015
- Maya 2018 (Arnold)
- Unity
- Unreal
- OBJ
- FBX
- Marmoset
--------------------
If you have questions or problems with my models, let me know. I'll fix it.
Thank You!