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Creating a Moroccan Riad Environment in Unreal Engine 5

Aniket Rawat
(45 ratings)
Product description
2 ratings

Creating a Moroccan Riad Environment in Unreal Engine 5

In this course, we will go over the entire process of creating this Moroccan Riad environment using Unreal Engine 5, Blender, Substance Painter.
We will go over modelling in Blender, texturing using Substance Painter and setting up the scene, lighting and materials in Unreal Engine 5.

You will get:

1. 33 Full HD video lecture with clean, noise-free audio.
2. All the files related to the course including .blend files, unreal project files, substance files, reference images, textures etc.

SOFTWARE USED

    • BLENDER
    • Substance Painter
    • Unreal Engine 5

        All the modelling will be done in Blender, However, the techniques used are universal and can be replicated in any other 3D modelling package. The materials and textures will be created using Substance Painter. Level art, lighting and composition will be done in Unreal Engine 5.

    In this course, you will learn everything you need to know to create the final results that you see in the images and trailers. The same techniques can be applied to almost any type of environment. The main focus of this course is to teach how we can create multiple assets and combine them to create a larger scene.

    This course has over 9 hours of content!

    Creating a Moroccan Riad Environment in Unreal Engine 5

    Product description
    2 ratings

    Creating a Moroccan Riad Environment in Unreal Engine 5

    In this course, we will go over the entire process of creating this Moroccan Riad environment using Unreal Engine 5, Blender, Substance Painter.
    We will go over modelling in Blender, texturing using Substance Painter and setting up the scene, lighting and materials in Unreal Engine 5.

    You will get:

    1. 33 Full HD video lecture with clean, noise-free audio.
    2. All the files related to the course including .blend files, unreal project files, substance files, reference images, textures etc.

    SOFTWARE USED

      • BLENDER
      • Substance Painter
      • Unreal Engine 5

          All the modelling will be done in Blender, However, the techniques used are universal and can be replicated in any other 3D modelling package. The materials and textures will be created using Substance Painter. Level art, lighting and composition will be done in Unreal Engine 5.

      In this course, you will learn everything you need to know to create the final results that you see in the images and trailers. The same techniques can be applied to almost any type of environment. The main focus of this course is to teach how we can create multiple assets and combine them to create a larger scene.

      This course has over 9 hours of content!

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      Tutorial Details
      Skill Level
      Duration
      9 hours 4 minutes
      Release Version
      1