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Creating a Realistic Cabin House for Games in Blender

Nexttut Education
(273 ratings)
Product description
6 ratings

Creating a Realistic Cabin House for Games in Blender

DO YOU HAVE ANY OF THESE PROBLEMS

Are you heaving trouble finding the right course that will teach you all the skills needed to create a game environment from start to finish using blender and unreal engine 4? Then look no further because this course is for you!

Then I welcome you to Nexttut education's "Creating a Realistic Cabin House for Game in Blender" course.

INSTRUCTOR

My name is Emiel Sleegers - I am a 3d Environment Artist working in the AAA game industry for around 7 years. I am currently working for Ubisoft Entertainment and I have worked on games like The Division 2 and Forza Horizon 3.

By the end of this course, you'll be able to Create realistic looking environments for your 3d project!

TOPICS COVERED

  • Environment modeling
  • Making textures and Materials
  • Setting up in the UE4

    • In this intermediate course you will learn how to create and uv unwrap models in blender3d, how to create tileable material and unique textures using substance designer and substance painter and how-to setup your entire scene inside unreal engine 4. To go in more detail, we will be covering many topics in this course, We will start by diving straight into blender3d where we will be creating a blockout of our scene to define the shape and scale. We will then start with modeling our final scene using the weighted normal modeling technique and we will also unwrap all out models in the ma

Creating a Realistic Cabin House for Games in Blender

Product description
6 ratings

Creating a Realistic Cabin House for Games in Blender

DO YOU HAVE ANY OF THESE PROBLEMS

Are you heaving trouble finding the right course that will teach you all the skills needed to create a game environment from start to finish using blender and unreal engine 4? Then look no further because this course is for you!

Then I welcome you to Nexttut education's "Creating a Realistic Cabin House for Game in Blender" course.

INSTRUCTOR

My name is Emiel Sleegers - I am a 3d Environment Artist working in the AAA game industry for around 7 years. I am currently working for Ubisoft Entertainment and I have worked on games like The Division 2 and Forza Horizon 3.

By the end of this course, you'll be able to Create realistic looking environments for your 3d project!

TOPICS COVERED

  • Environment modeling
  • Making textures and Materials
  • Setting up in the UE4

    • In this intermediate course you will learn how to create and uv unwrap models in blender3d, how to create tileable material and unique textures using substance designer and substance painter and how-to setup your entire scene inside unreal engine 4. To go in more detail, we will be covering many topics in this course, We will start by diving straight into blender3d where we will be creating a blockout of our scene to define the shape and scale. We will then start with modeling our final scene using the weighted normal modeling technique and we will also unwrap all out models in the ma
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