Creating an Elven Warrior | Dmytro Bajda
Well known for his iconic and clean character designs, Dmytro Bajda shares his complete workflow for creating his Elven Warrior. In this tutorial, Dmytro shares the techniques and brushes he uses to achieve his high quality results. Watch as Dmytro creates several variations of his model before arriving at the final concept, demonstrating the possibility of utilizing ZBrush for concepting.
Step-by-step, Dmytro sculpts each component of his elven warrior, from body armor, to hairstyle, and final pose. This tutorial is a must for concept and character artists looking to be inspired by the ZBrush workflow.
About the Instructor
Dmytro Bajda is a digital sculptor who began working in the 3D field in 2017. He is self-taught in ZBrush. Prior to becoming a digital sculptor, he worked as an architect for ten years, where he honed in on his drawing skills. His clients include Epic Games, several mobile companies, and outsourcing studios. He has worked on several collectibles and 3D printing statuette projects.
Contents
- 26 hours 30 minutes step-by-step video tutorial
- 1080 Resolution
Chapters
- Brushes
- Materials
- Interface
- Creating the Main Form
- Concepting
- Final Concept
- Wolf Pauldron
- Body Armor & Skirt
- Corset & Collar
- Bra & Arm Guard
- Details
Creating an Elven Warrior | Dmytro Bajda
Creating an Elven Warrior | Dmytro Bajda
Well known for his iconic and clean character designs, Dmytro Bajda shares his complete workflow for creating his Elven Warrior. In this tutorial, Dmytro shares the techniques and brushes he uses to achieve his high quality results. Watch as Dmytro creates several variations of his model before arriving at the final concept, demonstrating the possibility of utilizing ZBrush for concepting.
Step-by-step, Dmytro sculpts each component of his elven warrior, from body armor, to hairstyle, and final pose. This tutorial is a must for concept and character artists looking to be inspired by the ZBrush workflow.
About the Instructor
Dmytro Bajda is a digital sculptor who began working in the 3D field in 2017. He is self-taught in ZBrush. Prior to becoming a digital sculptor, he worked as an architect for ten years, where he honed in on his drawing skills. His clients include Epic Games, several mobile companies, and outsourcing studios. He has worked on several collectibles and 3D printing statuette projects.
Contents
- 26 hours 30 minutes step-by-step video tutorial
- 1080 Resolution
Chapters
- Brushes
- Materials
- Interface
- Creating the Main Form
- Concepting
- Final Concept
- Wolf Pauldron
- Body Armor & Skirt
- Corset & Collar
- Bra & Arm Guard
- Details