Creating Interior Environments for Games - In-Depth Tutorial Course
Creating Interior Environments for Games – In-Depth Tutorial Course
Learn how a professional environment artist works when creating both large and small interior environments for games. The techniques you learn in this course can be used to create almost any type of interior environment, however, you can also use these techniques for exterior environments and asset creation.
MAYA, SUBSTANCE, MARVELOUS AND UNREAL ENGINE 5
This course will cover a very large number of topics, but the biggest topics are as followed:
- Creating interior environments using both modular and unique structural assets
- Creating assets in a very fast and efficient way.
- Doing cloth simulations using marvelous designer.
- Creating procedural textures.
- Creating advanced materials in unreal engine 5 that add everything from procedural dust and dirt, vertex painting control and generic dirt control.
- Creating various types of ivy foliage.
- Doing advanced lighting and post effects in unreal engine.
- Doing gravity simulations in maya.
- Doing level art in Unreal Engine.
- And so much more.
The general takeaway of this course is that at the end, you will have the knowledge on how to create exactly what you see in the product images, and you can apply this knowledge to almost any type of env
Creating Interior Environments for Games - In-Depth Tutorial Course
Creating Interior Environments for Games - In-Depth Tutorial Course
Creating Interior Environments for Games – In-Depth Tutorial Course
Learn how a professional environment artist works when creating both large and small interior environments for games. The techniques you learn in this course can be used to create almost any type of interior environment, however, you can also use these techniques for exterior environments and asset creation.
MAYA, SUBSTANCE, MARVELOUS AND UNREAL ENGINE 5
This course will cover a very large number of topics, but the biggest topics are as followed:
- Creating interior environments using both modular and unique structural assets
- Creating assets in a very fast and efficient way.
- Doing cloth simulations using marvelous designer.
- Creating procedural textures.
- Creating advanced materials in unreal engine 5 that add everything from procedural dust and dirt, vertex painting control and generic dirt control.
- Creating various types of ivy foliage.
- Doing advanced lighting and post effects in unreal engine.
- Doing gravity simulations in maya.
- Doing level art in Unreal Engine.
- And so much more.
The general takeaway of this course is that at the end, you will have the knowledge on how to create exactly what you see in the product images, and you can apply this knowledge to almost any type of env