Creature Kitbash
Create unique Creatures in minutes - not hours!
Tired of sculpting every creature from scratch? Creature Kitbash is your shortcut to fast, high-quality creature creation in Blender.
Utilize a professional workflow to effortlessly combine body parts, saving you hours of sculpting while unlocking unlimited creative possibilities.
With a growing library of over 200 humanoid and creature assets you can mix and match to create all the weird and wonderful creatures of your dreams - or nightmares!
Work like a pro
Sculpting creatures is difficult and time consuming. Thanks to YouTube, most people think you're supposed to start from a sphere and sculpt a creature entirely from scratch. In reality, professionals rarely do this. It simply takes too much time and client's aren't willing to wait that long. Or pay that much!
Most studios have a secret library of assets they use to 'kitbash' new creatures, effectively skipping the process of making a basemesh and allowing them to get to the detailing (and more fun) stage of sculpting that much faster.
I spent over a year collecting, modelling and preparing one of these 'secret' libraries, so now you can have access to the same types of assets and workflows used by professionals.
All of these assets ca
Creature Kitbash
Creature Kitbash
Create unique Creatures in minutes - not hours!
Tired of sculpting every creature from scratch? Creature Kitbash is your shortcut to fast, high-quality creature creation in Blender.
Utilize a professional workflow to effortlessly combine body parts, saving you hours of sculpting while unlocking unlimited creative possibilities.
With a growing library of over 200 humanoid and creature assets you can mix and match to create all the weird and wonderful creatures of your dreams - or nightmares!
Work like a pro
Sculpting creatures is difficult and time consuming. Thanks to YouTube, most people think you're supposed to start from a sphere and sculpt a creature entirely from scratch. In reality, professionals rarely do this. It simply takes too much time and client's aren't willing to wait that long. Or pay that much!
Most studios have a secret library of assets they use to 'kitbash' new creatures, effectively skipping the process of making a basemesh and allowing them to get to the detailing (and more fun) stage of sculpting that much faster.
I spent over a year collecting, modelling and preparing one of these 'secret' libraries, so now you can have access to the same types of assets and workflows used by professionals.
All of these assets ca