Customizable Countertop Arched-Top Chalkboard with Triangle Stand 3D Model
Customizable Countertop Arched-Top Chalkboard with Triangle Stand 3D Model
Presenting this professional-grade 3D model of a customizable countertop chalkboard, designed for use in high-quality visualizations, commercial renders, game environments, and real-time applications. This asset consists of a chalkboard surface fitted into a wooden stand, making it ideal for tabletop displays in cafes, restaurants, shops, or decorative interiors.
Model Dimensions:
- Width: 15 cm.
- Height: 24 cm.
Note: You can scale up and down to get your desired scale with this ratio.
Features:
• A fully customizable chalkboard surface—perfect for adding your own text or illustrations.
• High-resolution board and handcrafted wooden base.
• Clean quad-based topology and real-world scale.
• Organized object hierarchy and correctly placed pivot point.
• Game-ready and render-ready — suitable for offline and real-time engines.
Included File Formats:
- Blender (Cycles).
- 3ds Max (V-Ray, Arnold, and Physical).
- Maya (V-Ray and Arnold).
- Cinema 4D (Physical and Arnold).
- Unity.
- Unreal Engine.
- FBX.
- GLB.
- OBJ.
- USDC.
Textures and Materials:
- PBR workflow (base color, roughness, normal map, metal
Customizable Countertop Arched-Top Chalkboard with Triangle Stand 3D Model
Presenting this professional-grade 3D model of a customizable countertop chalkboard, designed for use in high-quality visualizations, commercial renders, game environments, and real-time applications. This asset consists of a chalkboard surface fitted into a wooden stand, making it ideal for tabletop displays in cafes, restaurants, shops, or decorative interiors.
Model Dimensions:
- Width: 15 cm.
- Height: 24 cm.
Note: You can scale up and down to get your desired scale with this ratio.
Features:
• A fully customizable chalkboard surface—perfect for adding your own text or illustrations.
• High-resolution board and handcrafted wooden base.
• Clean quad-based topology and real-world scale.
• Organized object hierarchy and correctly placed pivot point.
• Game-ready and render-ready — suitable for offline and real-time engines.
Included File Formats:
- Blender (Cycles).
- 3ds Max (V-Ray, Arnold, and Physical).
- Maya (V-Ray and Arnold).
- Cinema 4D (Physical and Arnold).
- Unity.
- Unreal Engine.
- FBX.
- GLB.
- OBJ.
- USDC.
Textures and Materials:
- PBR workflow (base color, roughness, normal map, metal