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Cyberpunk Jacket / Full Tutorial + 3D Model

Ahmad
(13 ratings)
Product description
1 ratings

Cyberpunk Jacket / Full Tutorial + 3D Model

This product contains full modeling ,texturing, lighting and rendering tutorial and 3D models of a jacket, based on Cyberpunk video game.

  • +8 hrs Full Tutorial (Modeling, Unwrapping, Texturing and Rendering)
  • Game Ready Base Mesh
  • Clean Quad Topology
  • Unwrapped in UDIMs workflow
  • 4K Textures in PNG (16 bit)

  • Softwares used in this pack:
    Marvelous Designer/ Blender / Rizom UV / ZBrush / 3Ds Max / Substance Painter / Marmoset Toolbag
  • Addons Used in Blender:Hardops
  • Plugin used in 3Ds Max: UV Tools 3.2g
  • No narrated 
  • Realtime tutorial

Tutorial pack contains:

  • +2 hrs Modeling and Retopo Tutorial in 5 Parts (Marvelous Designer, Blender, 3Ds Max)
  • Unwrapping Tutorial in 1 Parts (Rizom UV) 
  • Texturing Tutorial in 2 Parts (Substance Painter) 
  • Lighting and Rendering in 1 Part (Marmoset Toolbag)
  • Refrences, Decals and Zbrush assets used in project

Tutorial Overview:
Step 1. Creating base model of jacket in Marvelouse Designer.
Step 2. packing UV in Rizom UV and preparing the mesh for retopo.
Step 3. Retopo process goes on in ZBrush and 3Ds Max.
Step 4. re-unwrapping of the model and adding details in Blender.
Step 5. Sculping

Cyberpunk Jacket / Full Tutorial + 3D Model

Product description
1 ratings

Cyberpunk Jacket / Full Tutorial + 3D Model

This product contains full modeling ,texturing, lighting and rendering tutorial and 3D models of a jacket, based on Cyberpunk video game.

  • +8 hrs Full Tutorial (Modeling, Unwrapping, Texturing and Rendering)
  • Game Ready Base Mesh
  • Clean Quad Topology
  • Unwrapped in UDIMs workflow
  • 4K Textures in PNG (16 bit)

  • Softwares used in this pack:
    Marvelous Designer/ Blender / Rizom UV / ZBrush / 3Ds Max / Substance Painter / Marmoset Toolbag
  • Addons Used in Blender:Hardops
  • Plugin used in 3Ds Max: UV Tools 3.2g
  • No narrated 
  • Realtime tutorial

Tutorial pack contains:

  • +2 hrs Modeling and Retopo Tutorial in 5 Parts (Marvelous Designer, Blender, 3Ds Max)
  • Unwrapping Tutorial in 1 Parts (Rizom UV) 
  • Texturing Tutorial in 2 Parts (Substance Painter) 
  • Lighting and Rendering in 1 Part (Marmoset Toolbag)
  • Refrences, Decals and Zbrush assets used in project

Tutorial Overview:
Step 1. Creating base model of jacket in Marvelouse Designer.
Step 2. packing UV in Rizom UV and preparing the mesh for retopo.
Step 3. Retopo process goes on in ZBrush and 3Ds Max.
Step 4. re-unwrapping of the model and adding details in Blender.
Step 5. Sculping

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