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Cyberpunk Real-time Female - Evelynn V4
VIDEO TRAILER | ARTSTATION POST
Introducing Evelynn V4, a triple-A high-quality character with deep procedural, hand-made customization. With thousands of possible changes on her, procedural physics animated simulations, and an in-depth overview level, she comes with several features that are a MUST for any game developer.
With this character, you'll have:
- Over 80 Facial and Body Morph Targets (ARKit/Tongue Twists/Phonemes)
- Adapted body and facial Control Rig that works with ARKit Morph Targets
- IK Foot Placement built-in at the Playable Blueprint
- Procedural animations built-in at the Post Process Animation Blueprint (Hair, Clothes, and more)
- Several textures for changes in her looks
- Deeply customizable shaders on the whole model
- Rigged to Unreal Engine standard, with IK and extra bones on everything that can be simulated
- Adapted to work properly in the same way as Epic's Windwalker Echo (She also has a secondary UE third-person BP with no IK applied to it)
- 2 levels included: A Beauty scene for Character Rendering
Staff Pick
Cyberpunk Real-time Female - Evelynn V4
Personal License
For use on personal projects
Files (4)
EvelynnV4.fbx
octet-stream
28.6 MB
03_EvelynnV4_Censored.blend
octet-stream
44.4 MB
Textures.zip
zip
1.66 GB
CyberpunkGirlV4.zip
x-zip-compressed
5.14 GB
Total size: 6.88 GB
Commercial License
For use on commercial projects
Files (4)
EvelynnV4.fbx
octet-stream
28.6 MB
03_EvelynnV4_Censored.blend
octet-stream
44.4 MB
Textures.zip
zip
1.66 GB
CyberpunkGirlV4.zip
x-zip-compressed
5.14 GB
Total size: 6.88 GB
Cyberpunk Real-time Female - Evelynn V4
VIDEO TRAILER | ARTSTATION POST
Introducing Evelynn V4, a triple-A high-quality character with deep procedural, hand-made customization. With thousands of possible changes on her, procedural physics animated simulations, and an in-depth overview level, she comes with several features that are a MUST for any game developer.
With this character, you'll have:
- Over 80 Facial and Body Morph Targets (ARKit/Tongue Twists/Phonemes)
- Adapted body and facial Control Rig that works with ARKit Morph Targets
- IK Foot Placement built-in at the Playable Blueprint
- Procedural animations built-in at the Post Process Animation Blueprint (Hair, Clothes, and more)
- Several textures for changes in her looks
- Deeply customizable shaders on the whole model
- Rigged to Unreal Engine standard, with IK and extra bones on everything that can be simulated
- Adapted to work properly in the same way as Epic's Windwalker Echo (She also has a secondary UE third-person BP with no IK applied to it)
- 2 levels included: A Beauty scene for Character Rendering
Product Details
Release Version
1.0
Polycount
133995
Texture Resolution
4096 x 4096
Textures
Yes
UVs
Yes
Published
2023-12-03
Updated
2023-12-04