Cyborg Hard Surface Character Creation in Blender
Cyborg Hard Surface Character Creation in Blender
Corazon Bryant is a professional 3d artist currently working for the government creating 3d models for military training. She has over 25 years of experience with art in the realm of both traditional and digital. What ignites her to wake up every morning is knowing that she will be able to use her artistic talent to help with protecting our country’s national security and she also finds fulfillment in teaching and inspiring students to surpass their own wildest expectations.
- Sculpting the Foundation
Start with the essentials—sculpt the male anatomy in Blender to build a realistic base. From there, add hard-surface robotic armor, learning how to combine organic and mechanical elements into one seamless design.
- Optimizing for Production
Take your high-resolution sculpt and optimize it into a low-poly, game-ready character without losing detail. You’ll learn industry-standard techniques for retopology, clean topology flow, and preparing your model for both games and films.
- UV Mapping & Texturing
Discover how to create efficient UVs and apply textures that give your cyborg depth, realism, and personality. You’ll see how different materials—fro
Cyborg Hard Surface Character Creation in Blender
Corazon Bryant is a professional 3d artist currently working for the government creating 3d models for military training. She has over 25 years of experience with art in the realm of both traditional and digital. What ignites her to wake up every morning is knowing that she will be able to use her artistic talent to help with protecting our country’s national security and she also finds fulfillment in teaching and inspiring students to surpass their own wildest expectations.
- Sculpting the Foundation
Start with the essentials—sculpt the male anatomy in Blender to build a realistic base. From there, add hard-surface robotic armor, learning how to combine organic and mechanical elements into one seamless design.
- Optimizing for Production
Take your high-resolution sculpt and optimize it into a low-poly, game-ready character without losing detail. You’ll learn industry-standard techniques for retopology, clean topology flow, and preparing your model for both games and films.
- UV Mapping & Texturing
Discover how to create efficient UVs and apply textures that give your cyborg depth, realism, and personality. You’ll see how different materials—fro