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Deer Oak Wood Shelf

Ryan
(2 ratings)
Product description

Deer Oak Wood Shelf

  • 100% quad design.
  • All Textures created in Substance Painter and exported in 4K PBR (Roughness/Metallic) formats.
  • Logically named objects, materials and textures.
  • Modelled in Blender 2.83.2
  • Textured in Substance Painter 2020.1.3.
  • Rendered in Marmoset Toolbag 3.
  • modelled to real world scales.

    • DeerShelf - Approx 107cm tall, 90cm wide, 12.5cm deep.
      • Fully and efficiently UV unwrapped onto a single UV map.
      • Tested in Marmoset Toolbag, Marmoset Viewer, EEVEE and Cycles.
      • Unsuitable for subdivision.

        • Formats included

          .Blend - Native

          .FBX

          .OBJ

          Objects in each file format

          • DeerShelf

            • Textures included in .png format.

              DeerShelf - 4K -

              • Diffuse
              • Roughness
              • Normal - (OpenGL Unity standard, Invert green channel to convert to DirectX Unreal standard)

                • Poly Counts (According to Blender inspection tools).
                  • Face count: 1,444
                  • Vert count: 1,576
                  • Triangulated count: 2,888

Deer Oak Wood Shelf

Product description

Deer Oak Wood Shelf

  • 100% quad design.
  • All Textures created in Substance Painter and exported in 4K PBR (Roughness/Metallic) formats.
  • Logically named objects, materials and textures.
  • Modelled in Blender 2.83.2
  • Textured in Substance Painter 2020.1.3.
  • Rendered in Marmoset Toolbag 3.
  • modelled to real world scales.

    • DeerShelf - Approx 107cm tall, 90cm wide, 12.5cm deep.
      • Fully and efficiently UV unwrapped onto a single UV map.
      • Tested in Marmoset Toolbag, Marmoset Viewer, EEVEE and Cycles.
      • Unsuitable for subdivision.

        • Formats included

          .Blend - Native

          .FBX

          .OBJ

          Objects in each file format

          • DeerShelf

            • Textures included in .png format.

              DeerShelf - 4K -

              • Diffuse
              • Roughness
              • Normal - (OpenGL Unity standard, Invert green channel to convert to DirectX Unreal standard)

                • Poly Counts (According to Blender inspection tools).
                  • Face count: 1,444
                  • Vert count: 1,576
                  • Triangulated count: 2,888
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Product Details
Textures
Yes
UVs
Yes
Materials
Yes
VR-Ready
Yes
Published
2022-12-07
Updated
2022-12-17