DEMONESS part 1: 50 Heads with Blendshapes
Use Zbrush 2022.0.8 or later. Otherwise import FBXs using SubtoolMaster - Append. FBX and OBJ files are provided for other software like Blender, Maya, 3ds Max etc. These are un-textured high poly sculpts with polypainting/vertex colours in grayscale. All have been decimated as much as possible without sacrificing detail.
MAC users - sometimes the default unzip utility has issues with large zip files. Simply use Unarchiver instead:https://theunarchiver.com/ to unzip.
WELCOME TO THE FIRST INSTALLMENT OF CREATURE WORLD 3: D≡MONESS part 1 - Heads
Quickly add on to or create numerous demonic and monstrous creatures and characters with these 50 high-detail heads. Many blendshapes accompany them (see the YouTube video for an in-depth demonstration https://youtu.be/y8Glm_dQv7I ). Most heads have JawOpen blendshapes, and some have a few expressions.
- 50 high-detail heads
- 115 blendshapes in Zbrush
- Zbrush Master Subtool file housing all 50 Heads
- Zbrush Insert Mesh (IMM) brush
- FBX and OBJ files : Each head with mouth open and closed as separate meshes
- Visual chart/guide for the heads
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DEMONESS part 1: 50 Heads with Blendshapes
DEMONESS part 1: 50 Heads with Blendshapes
Use Zbrush 2022.0.8 or later. Otherwise import FBXs using SubtoolMaster - Append. FBX and OBJ files are provided for other software like Blender, Maya, 3ds Max etc. These are un-textured high poly sculpts with polypainting/vertex colours in grayscale. All have been decimated as much as possible without sacrificing detail.
MAC users - sometimes the default unzip utility has issues with large zip files. Simply use Unarchiver instead:https://theunarchiver.com/ to unzip.
WELCOME TO THE FIRST INSTALLMENT OF CREATURE WORLD 3: D≡MONESS part 1 - Heads
Quickly add on to or create numerous demonic and monstrous creatures and characters with these 50 high-detail heads. Many blendshapes accompany them (see the YouTube video for an in-depth demonstration https://youtu.be/y8Glm_dQv7I ). Most heads have JawOpen blendshapes, and some have a few expressions.
- 50 high-detail heads
- 115 blendshapes in Zbrush
- Zbrush Master Subtool file housing all 50 Heads
- Zbrush Insert Mesh (IMM) brush
- FBX and OBJ files : Each head with mouth open and closed as separate meshes
- Visual chart/guide for the heads
Ab